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authorreduz <reduzio@gmail.com>2022-05-08 10:09:19 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-05-12 11:21:29 +0200
commit8b7c7f5a753b43cec10f72b274bb1d70c253652b (patch)
tree691c51ea7516990b94303afa334d70c66c512cc4 /modules/gdscript/gdscript_compiler.cpp
parent9b7e16a6b8b80fe61881e8f4df28550e18050dd2 (diff)
downloadredot-engine-8b7c7f5a753b43cec10f72b274bb1d70c253652b.tar.gz
Add a new HashMap implementation
Adds a new, cleaned up, HashMap implementation. * Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing). * Keeps elements in a double linked list for simpler, ordered, iteration. * Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much for performance vs keeping the key, but helps replace old code). * Uses a more modern C++ iterator API, deprecates the old one. * Supports custom allocator (in case there is a wish to use a paged one). This class aims to unify all the associative template usage and replace it by this one: * Map<> (whereas key order does not matter, which is 99% of cases) * HashMap<> * OrderedHashMap<> * OAHashMap<>
Diffstat (limited to 'modules/gdscript/gdscript_compiler.cpp')
-rw-r--r--modules/gdscript/gdscript_compiler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 37a988ee4c..c194fbf9b8 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -336,7 +336,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
// If it's an autoload singleton, we postpone to load it at runtime.
// This is so one autoload doesn't try to load another before it's compiled.
- OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
+ HashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
if (autoloads.has(identifier) && autoloads[identifier].is_singleton) {
GDScriptCodeGenerator::Address global = codegen.add_temporary(_gdtype_from_datatype(in->get_datatype()));
int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];