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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-09-03 19:40:47 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-09-07 11:14:30 +0200
commitbf9aae09ba5eccde7ec355dac96b6a2088fb1a3f (patch)
tree4012cb4aa0f6d9bb548cf15c165dd11d77e09a16 /modules/gdscript/gdscript_compiler.cpp
parentb0b30aaf41191ccbfdc8786cb79a76efb16d1459 (diff)
downloadredot-engine-bf9aae09ba5eccde7ec355dac96b6a2088fb1a3f.tar.gz
[Net] Move multiplayer to core subdir, split RPCManager.
Move multiplayer classes to "core/multiplayer" subdir. Move the RPCConfig and enums (TransferMode, RPCMode) to a separate file (multiplayer.h), and bind them to the global namespace. Move the RPC handling code to its own class (RPCManager). Renames "get_rpc_sender_id" to "get_remote_sender_id".
Diffstat (limited to 'modules/gdscript/gdscript_compiler.cpp')
-rw-r--r--modules/gdscript/gdscript_compiler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index e5cbcc545f..736f6eae79 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -1857,7 +1857,7 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
StringName func_name;
bool is_static = false;
- MultiplayerAPI::RPCConfig rpc_config;
+ Multiplayer::RPCConfig rpc_config;
GDScriptDataType return_type;
return_type.has_type = true;
return_type.kind = GDScriptDataType::BUILTIN;
@@ -2086,7 +2086,7 @@ Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptP
return_type = _gdtype_from_datatype(p_variable->get_datatype(), p_script);
}
- codegen.generator->write_start(p_script, func_name, false, MultiplayerAPI::RPCConfig(), return_type);
+ codegen.generator->write_start(p_script, func_name, false, Multiplayer::RPCConfig(), return_type);
if (p_is_setter) {
uint32_t par_addr = codegen.generator->add_parameter(p_variable->setter_parameter->name, false, _gdtype_from_datatype(p_variable->get_datatype()));