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authorclayjohn <claynjohn@gmail.com>2023-01-20 15:41:20 -0800
committerclayjohn <claynjohn@gmail.com>2023-01-20 15:41:20 -0800
commit6d0af4fcd8dbe9720e9b8601b1c138506fe51003 (patch)
tree31e95464171140b0bca0f5eb59f9d2b2fc1a9bd3 /modules/gdscript/gdscript_disassembler.cpp
parent9f74f0f6c5e5c98b18f4f0ad95092a88d064f616 (diff)
downloadredot-engine-6d0af4fcd8dbe9720e9b8601b1c138506fe51003.tar.gz
Assign light indices after sorting in OpenGL renderer
This ensures that the light indices sent to the shader actually match where the light is saved
Diffstat (limited to 'modules/gdscript/gdscript_disassembler.cpp')
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