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author | Andreia Gaita <shana@spoiledcat.net> | 2023-05-01 22:53:23 +0200 |
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committer | Andreia Gaita <shana@spoiledcat.net> | 2023-05-18 13:57:42 +0200 |
commit | e56fdc8a9a7180a099f637c97d764a6b3ad2d2eb (patch) | |
tree | 301d12ba5d6517729b7d05298e031f74af602f61 /modules/gdscript/gdscript_disassembler.cpp | |
parent | 1becfea37cd66ad0f13ba5770e5d5627b3fed23f (diff) | |
download | redot-engine-e56fdc8a9a7180a099f637c97d764a6b3ad2d2eb.tar.gz |
Skip initializing the C# runtime when generating glue bindings
The bindings generator doesn't require the C# runtime in order to generate
the glue, and when it the glue generation runs, it exits immediately
afterwards, so we can skip this initialization when the `--generate-mono-glue`
flag is passed in.
Fixes issue 75152
Diffstat (limited to 'modules/gdscript/gdscript_disassembler.cpp')
0 files changed, 0 insertions, 0 deletions