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authorAndreia Gaita <shana@spoiledcat.net>2023-05-01 22:53:23 +0200
committerAndreia Gaita <shana@spoiledcat.net>2023-05-18 13:57:42 +0200
commite56fdc8a9a7180a099f637c97d764a6b3ad2d2eb (patch)
tree301d12ba5d6517729b7d05298e031f74af602f61 /modules/gdscript/gdscript_disassembler.cpp
parent1becfea37cd66ad0f13ba5770e5d5627b3fed23f (diff)
downloadredot-engine-e56fdc8a9a7180a099f637c97d764a6b3ad2d2eb.tar.gz
Skip initializing the C# runtime when generating glue bindings
The bindings generator doesn't require the C# runtime in order to generate the glue, and when it the glue generation runs, it exits immediately afterwards, so we can skip this initialization when the `--generate-mono-glue` flag is passed in. Fixes issue 75152
Diffstat (limited to 'modules/gdscript/gdscript_disassembler.cpp')
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