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authorRémi Verschelde <rverschelde@gmail.com>2020-05-12 17:01:17 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-05-14 10:01:56 +0200
commit1f6f364a56319eabd02c050746fe7df3f55ffee3 (patch)
tree8bebdce946466ce8e9476ccd46c9dba62c323938 /modules/gdscript/gdscript_editor.cpp
parente7c9d818766a119089873e4941e4865fb36883ec (diff)
downloadredot-engine-1f6f364a56319eabd02c050746fe7df3f55ffee3.tar.gz
Port member initialization from constructor to declaration (C++11)
Using `clang-tidy`'s `modernize-use-default-member-init` check and manual review of the changes, and some extra manual changes that `clang-tidy` failed to do. Also went manually through all of `core` to find occurrences that `clang-tidy` couldn't handle, especially all initializations done in a constructor without using initializer lists.
Diffstat (limited to 'modules/gdscript/gdscript_editor.cpp')
-rw-r--r--modules/gdscript/gdscript_editor.cpp27
1 files changed, 10 insertions, 17 deletions
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 8af98c187f..56381e8af7 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -492,31 +492,24 @@ String GDScriptLanguage::make_function(const String &p_class, const String &p_na
struct GDScriptCompletionContext {
- const GDScriptParser::ClassNode *_class;
- const GDScriptParser::FunctionNode *function;
- const GDScriptParser::BlockNode *block;
- Object *base;
+ const GDScriptParser::ClassNode *_class = nullptr;
+ const GDScriptParser::FunctionNode *function = nullptr;
+ const GDScriptParser::BlockNode *block = nullptr;
+ Object *base = nullptr;
String base_path;
- int line;
- uint32_t depth;
-
- GDScriptCompletionContext() :
- _class(nullptr),
- function(nullptr),
- block(nullptr),
- base(nullptr),
- line(0),
- depth(0) {}
+ int line = 0;
+ uint32_t depth = 0;
+
+ GDScriptCompletionContext() {}
};
struct GDScriptCompletionIdentifier {
GDScriptParser::DataType type;
String enumeration;
Variant value;
- const GDScriptParser::Node *assigned_expression;
+ const GDScriptParser::Node *assigned_expression = nullptr;
- GDScriptCompletionIdentifier() :
- assigned_expression(nullptr) {}
+ GDScriptCompletionIdentifier() {}
};
static void _get_directory_contents(EditorFileSystemDirectory *p_dir, Map<String, ScriptCodeCompletionOption> &r_list) {