summaryrefslogtreecommitdiffstats
path: root/modules/gdscript/gdscript_function.cpp
diff options
context:
space:
mode:
authorbruvzg <7645683+bruvzg@users.noreply.github.com>2022-09-29 12:53:28 +0300
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2022-10-07 11:32:33 +0300
commit0103af1ddda6a2aa31227965141dd7d3a513e081 (patch)
treeb0965bb65919bc1495ee02204a91e5ed3a9b56a7 /modules/gdscript/gdscript_function.cpp
parent5b7f62af55b7f322192f95258d825b163cbf9dc1 (diff)
downloadredot-engine-0103af1ddda6a2aa31227965141dd7d3a513e081.tar.gz
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
Diffstat (limited to 'modules/gdscript/gdscript_function.cpp')
-rw-r--r--modules/gdscript/gdscript_function.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index cd3b7d69c5..98b3e40f1b 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -142,7 +142,7 @@ GDScriptFunction::GDScriptFunction() {
name = "<anonymous>";
#ifdef DEBUG_ENABLED
{
- MutexLock lock(GDScriptLanguage::get_singleton()->lock);
+ MutexLock lock(GDScriptLanguage::get_singleton()->mutex);
GDScriptLanguage::get_singleton()->function_list.add(&function_list);
}
#endif
@@ -155,7 +155,7 @@ GDScriptFunction::~GDScriptFunction() {
#ifdef DEBUG_ENABLED
- MutexLock lock(GDScriptLanguage::get_singleton()->lock);
+ MutexLock lock(GDScriptLanguage::get_singleton()->mutex);
GDScriptLanguage::get_singleton()->function_list.remove(&function_list);
#endif
@@ -201,7 +201,7 @@ bool GDScriptFunctionState::is_valid(bool p_extended_check) const {
}
if (p_extended_check) {
- MutexLock lock(GDScriptLanguage::get_singleton()->lock);
+ MutexLock lock(GDScriptLanguage::get_singleton()->mutex);
// Script gone?
if (!scripts_list.in_list()) {
@@ -219,7 +219,7 @@ bool GDScriptFunctionState::is_valid(bool p_extended_check) const {
Variant GDScriptFunctionState::resume(const Variant &p_arg) {
ERR_FAIL_COND_V(!function, Variant());
{
- MutexLock lock(GDScriptLanguage::singleton->lock);
+ MutexLock lock(GDScriptLanguage::singleton->mutex);
if (!scripts_list.in_list()) {
#ifdef DEBUG_ENABLED
@@ -304,7 +304,7 @@ GDScriptFunctionState::GDScriptFunctionState() :
GDScriptFunctionState::~GDScriptFunctionState() {
{
- MutexLock lock(GDScriptLanguage::singleton->lock);
+ MutexLock lock(GDScriptLanguage::singleton->mutex);
scripts_list.remove_from_list();
instances_list.remove_from_list();
}