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author | Juan Linietsky <juan@godotengine.org> | 2020-02-19 16:27:19 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-20 08:24:50 +0100 |
commit | 69c95f4b4c128a22777af1e155bc24c7033decca (patch) | |
tree | 0add52fc270f808b4b2ad0bf7c970d72338c667e /modules/gdscript/gdscript_tokenizer.cpp | |
parent | 1a4be2cd8fdd9ba26f016f3e2d83febfe8ae141c (diff) | |
download | redot-engine-69c95f4b4c128a22777af1e155bc24c7033decca.tar.gz |
Reworked signal connection system, added support for Callable and Signal objects and made them default.
Diffstat (limited to 'modules/gdscript/gdscript_tokenizer.cpp')
-rw-r--r-- | modules/gdscript/gdscript_tokenizer.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp index b30f81959e..745dd37a5b 100644 --- a/modules/gdscript/gdscript_tokenizer.cpp +++ b/modules/gdscript/gdscript_tokenizer.cpp @@ -162,6 +162,8 @@ static const _bit _type_list[] = { { Variant::OBJECT, "Object" }, { Variant::NODE_PATH, "NodePath" }, { Variant::DICTIONARY, "Dictionary" }, + { Variant::CALLABLE, "Callable" }, + { Variant::SIGNAL, "Signal" }, { Variant::ARRAY, "Array" }, { Variant::PACKED_BYTE_ARRAY, "PackedByteArray" }, { Variant::PACKED_INT_ARRAY, "PackedIntArray" }, |