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author | George Marques <george@gmarqu.es> | 2023-04-26 10:57:22 -0300 |
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committer | George Marques <george@gmarqu.es> | 2023-04-26 10:57:22 -0300 |
commit | abbdf806435aad401f2a7b6ce09838c8e4d5cbcb (patch) | |
tree | 46454fdb137416b8fe92306084140f39bf67e71b /modules/gdscript/gdscript_vm.cpp | |
parent | e2e870c6118f6e9463c8907c947102f913f543de (diff) | |
download | redot-engine-abbdf806435aad401f2a7b6ce09838c8e4d5cbcb.tar.gz |
GDScript: Don't fail when freed object is return
This is check is a bit too eager. The user should be able to handle the
return value even if it's a freed object.
Diffstat (limited to 'modules/gdscript/gdscript_vm.cpp')
-rw-r--r-- | modules/gdscript/gdscript_vm.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp index 7098e4cd40..0855a670df 100644 --- a/modules/gdscript/gdscript_vm.cpp +++ b/modules/gdscript/gdscript_vm.cpp @@ -1651,10 +1651,6 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a bool was_freed = false; Object *obj = ret->get_validated_object_with_check(was_freed); - if (was_freed) { - err_text = "Got a freed object as a result of the call."; - OPCODE_BREAK; - } if (obj && obj->is_class_ptr(GDScriptFunctionState::get_class_ptr_static())) { err_text = R"(Trying to call an async function without "await".)"; OPCODE_BREAK; |