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author | Micky <micheledevita2@gmail.com> | 2022-09-27 18:53:14 +0200 |
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committer | Micky <micheledevita2@gmail.com> | 2022-10-04 17:09:37 +0200 |
commit | 1518d813beaa918abe9b60eee8b44e75ba150efb (patch) | |
tree | 5a56cae8038ddd6388663c2fa7993f542a33da87 /modules/gdscript/language_server/gdscript_language_protocol.cpp | |
parent | 0056acf46fc88757cae9d9f6fe9805f0eec1cd09 (diff) | |
download | redot-engine-1518d813beaa918abe9b60eee8b44e75ba150efb.tar.gz |
Support nesting AtlasTextures inside other AtlasTextures
Connects AtlasTexture to its `atlas`'s "changed" signal, allowing it to detect property changes to `atlas` and update accordingly, when the project is running and in the editor, as well.
Diffstat (limited to 'modules/gdscript/language_server/gdscript_language_protocol.cpp')
0 files changed, 0 insertions, 0 deletions