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authorPer Melin <git@melin.net>2024-03-08 12:17:50 +0100
committerPer Melin <git@melin.net>2024-03-08 12:43:38 +0100
commit46610117d383bf04a5bfa1a2ea5cf072d42061d4 (patch)
treef39d796c983d67d4070a18a4333c2478ea8e878a /modules/gdscript/language_server/gdscript_language_protocol.h
parentaef11a14274f6f9e74ad91ead1d7c07ea1dd7f5f (diff)
downloadredot-engine-46610117d383bf04a5bfa1a2ea5cf072d42061d4.tar.gz
Fix lightmap capture not applied in one octant
GI from probe captures was not applied to dynamic objects in the (-,-,-) octant of the lightmap. If the object had traveled from a different part of the lightmap, it would simply not update anymore and kept whatever ambient light it had from before. If the object on the other hand came from outside of the lightmap into this octant, it would receive no ambient light at all.
Diffstat (limited to 'modules/gdscript/language_server/gdscript_language_protocol.h')
0 files changed, 0 insertions, 0 deletions