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authorAaron Franke <arnfranke@yahoo.com>2022-07-23 18:52:46 -0500
committerAaron Franke <arnfranke@yahoo.com>2022-07-23 21:59:16 -0500
commit6887b3f8eea79e5bdbf91650b15b5597c6e8155c (patch)
tree24fd5493bf2352fe8dae2f9be56fe52d1dbde1a3 /modules/gltf/gltf_state.h
parent75f93167f711387d2d45b182895d7c01503e66e3 (diff)
downloadredot-engine-6887b3f8eea79e5bdbf91650b15b5597c6e8155c.tar.gz
GLTF: Only list used extensions when they're actually used
Diffstat (limited to 'modules/gltf/gltf_state.h')
-rw-r--r--modules/gltf/gltf_state.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h
index 2fdef19038..7a06c93d59 100644
--- a/modules/gltf/gltf_state.h
+++ b/modules/gltf/gltf_state.h
@@ -60,6 +60,7 @@ class GLTFState : public Resource {
Vector<uint8_t> glb_data;
bool use_named_skin_binds = false;
+ bool use_khr_texture_transform = false;
bool discard_meshes_and_materials = false;
Vector<Ref<GLTFNode>> nodes;