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author | Aaron Franke <arnfranke@yahoo.com> | 2022-07-23 18:52:46 -0500 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2022-07-23 21:59:16 -0500 |
commit | 6887b3f8eea79e5bdbf91650b15b5597c6e8155c (patch) | |
tree | 24fd5493bf2352fe8dae2f9be56fe52d1dbde1a3 /modules/gltf/gltf_state.h | |
parent | 75f93167f711387d2d45b182895d7c01503e66e3 (diff) | |
download | redot-engine-6887b3f8eea79e5bdbf91650b15b5597c6e8155c.tar.gz |
GLTF: Only list used extensions when they're actually used
Diffstat (limited to 'modules/gltf/gltf_state.h')
-rw-r--r-- | modules/gltf/gltf_state.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h index 2fdef19038..7a06c93d59 100644 --- a/modules/gltf/gltf_state.h +++ b/modules/gltf/gltf_state.h @@ -60,6 +60,7 @@ class GLTFState : public Resource { Vector<uint8_t> glb_data; bool use_named_skin_binds = false; + bool use_khr_texture_transform = false; bool discard_meshes_and_materials = false; Vector<Ref<GLTFNode>> nodes; |