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authorJuan Linietsky <reduzio@gmail.com>2018-11-27 19:55:37 -0300
committerJuan Linietsky <reduzio@gmail.com>2018-11-27 19:55:37 -0300
commit3a93499f899c68db38b68239f227e381e5ded20e (patch)
tree609de32458bc898c34c08f5996862bbac49ca903 /modules/mono/csharp_script.cpp
parent616b91b498b332c5cace5ed8324eb818d7eb68d2 (diff)
downloadredot-engine-3a93499f899c68db38b68239f227e381e5ded20e.tar.gz
Allow signal connecting even if script is invalid (only when compiled with tools), fixes #17070
Diffstat (limited to 'modules/mono/csharp_script.cpp')
-rw-r--r--modules/mono/csharp_script.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 700e518cfc..0a54ed5fbd 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -2571,6 +2571,10 @@ void CSharpScript::update_exports() {
#endif
}
+bool CSharpScript::is_valid() const {
+ return true; //TODO return false if invalid
+}
+
bool CSharpScript::has_script_signal(const StringName &p_signal) const {
if (_signals.has(p_signal))
return true;