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| author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2020-12-05 00:05:01 +0100 |
|---|---|---|
| committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2020-12-14 21:16:01 +0100 |
| commit | 7439b5595d0977fa97ed868d792e02234644cbee (patch) | |
| tree | 62a36e6e70fe0ef3427506b9c14ccb0f3f58d7a8 /modules/mono/glue/string_glue.cpp | |
| parent | 04bef80b42408f45d7838f9ef29f0e0553957475 (diff) | |
| download | redot-engine-7439b5595d0977fa97ed868d792e02234644cbee.tar.gz | |
Mono: Make Godot provide its own WASM m2n trampolines
This depends on a custom Mono patch from this commit:
godotengine/godot-mono-builds@0e312939bd0dc4b807cc15dbe76a7b65456ab928
Diffstat (limited to 'modules/mono/glue/string_glue.cpp')
| -rw-r--r-- | modules/mono/glue/string_glue.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/modules/mono/glue/string_glue.cpp b/modules/mono/glue/string_glue.cpp index 9271731573..d71d175418 100644 --- a/modules/mono/glue/string_glue.cpp +++ b/modules/mono/glue/string_glue.cpp @@ -68,12 +68,12 @@ MonoString *godot_icall_String_sha256_text(MonoString *p_str) { } void godot_register_string_icalls() { - mono_add_internal_call("Godot.StringExtensions::godot_icall_String_md5_buffer", (void *)godot_icall_String_md5_buffer); - mono_add_internal_call("Godot.StringExtensions::godot_icall_String_md5_text", (void *)godot_icall_String_md5_text); - mono_add_internal_call("Godot.StringExtensions::godot_icall_String_rfind", (void *)godot_icall_String_rfind); - mono_add_internal_call("Godot.StringExtensions::godot_icall_String_rfindn", (void *)godot_icall_String_rfindn); - mono_add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_buffer", (void *)godot_icall_String_sha256_buffer); - mono_add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_text", (void *)godot_icall_String_sha256_text); + GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_md5_buffer", godot_icall_String_md5_buffer); + GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_md5_text", godot_icall_String_md5_text); + GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_rfind", godot_icall_String_rfind); + GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_rfindn", godot_icall_String_rfindn); + GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_buffer", godot_icall_String_sha256_buffer); + GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_text", godot_icall_String_sha256_text); } #endif // MONO_GLUE_ENABLED |
