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authorIgnacio Etcheverry <ignalfonsore@gmail.com>2019-12-11 17:08:40 +0100
committerIgnacio Etcheverry <ignalfonsore@gmail.com>2020-03-17 21:51:05 +0100
commit0b814ea78d6b065e8e0785155207bd80b3d845c8 (patch)
tree6513402706d55505ec57cf88c97db5633ffabb9a /modules/mono/mono_gd/gd_mono_utils.h
parent989a223c5a6d6ba5b1b098be8983888cb49b2525 (diff)
downloadredot-engine-0b814ea78d6b065e8e0785155207bd80b3d845c8.tar.gz
Mono/C#: Optimize the way we store GC handles for scripts
Don't store GC handles for C# script instances and instance bindings as 'Ref<MonoGCHandle>'; store the raw data instead. Initially this was not possible as we needed to store a Variant, but this had not been the case for a looong time yet the stored type was never updated.
Diffstat (limited to 'modules/mono/mono_gd/gd_mono_utils.h')
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h
index 7b7afc44e0..fd02907d87 100644
--- a/modules/mono/mono_gd/gd_mono_utils.h
+++ b/modules/mono/mono_gd/gd_mono_utils.h
@@ -92,6 +92,11 @@ _FORCE_INLINE_ bool is_main_thread() {
return mono_domain_get() != NULL && mono_thread_get_main() == mono_thread_current();
}
+uint32_t new_strong_gchandle(MonoObject *p_object);
+uint32_t new_strong_gchandle_pinned(MonoObject *p_object);
+uint32_t new_weak_gchandle(MonoObject *p_object);
+void free_gchandle(uint32_t p_gchandle);
+
void runtime_object_init(MonoObject *p_this_obj, GDMonoClass *p_class, MonoException **r_exc = NULL);
bool mono_delegate_equal(MonoDelegate *p_a, MonoDelegate *p_b);