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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-06-22 16:22:11 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-06-22 16:22:11 +0200 |
commit | 6b8029414cf3f295f57a80256d6eb9259ab36562 (patch) | |
tree | f85e69d665c8d526293c152997f6dc2ae39361e0 /modules/multiplayer | |
parent | 41cc256d6390a13f5d872bd3f7fb06bed970b33e (diff) | |
parent | fc4206b603cd26bbb7bff21fc64596414a02cf64 (diff) | |
download | redot-engine-6b8029414cf3f295f57a80256d6eb9259ab36562.tar.gz |
Merge pull request #93374 from hakro/fix-replication-config-error-flood
Instantiate a replication config on synchronizer creation
Diffstat (limited to 'modules/multiplayer')
-rw-r--r-- | modules/multiplayer/multiplayer_synchronizer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/multiplayer/multiplayer_synchronizer.cpp b/modules/multiplayer/multiplayer_synchronizer.cpp index ca3fa43207..852975b8eb 100644 --- a/modules/multiplayer/multiplayer_synchronizer.cpp +++ b/modules/multiplayer/multiplayer_synchronizer.cpp @@ -270,7 +270,7 @@ void MultiplayerSynchronizer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_path"), "set_root_path", "get_root_path"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "replication_interval", PROPERTY_HINT_RANGE, "0,5,0.001,suffix:s"), "set_replication_interval", "get_replication_interval"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "delta_interval", PROPERTY_HINT_RANGE, "0,5,0.001,suffix:s"), "set_delta_interval", "get_delta_interval"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "replication_config", PROPERTY_HINT_RESOURCE_TYPE, "SceneReplicationConfig", PROPERTY_USAGE_NO_EDITOR), "set_replication_config", "get_replication_config"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "replication_config", PROPERTY_HINT_RESOURCE_TYPE, "SceneReplicationConfig", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT), "set_replication_config", "get_replication_config"); ADD_PROPERTY(PropertyInfo(Variant::INT, "visibility_update_mode", PROPERTY_HINT_ENUM, "Idle,Physics,None"), "set_visibility_update_mode", "get_visibility_update_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "public_visibility"), "set_visibility_public", "is_visibility_public"); |