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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-07-31 22:32:55 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-07-31 22:32:55 +0200 |
commit | 95593301876d45a54a88ea8503228150b9378154 (patch) | |
tree | cd28980dc74d8567abbe53f060563715fc123996 /modules/multiplayer | |
parent | 6cd2876c98e971e9abd3471eb76f958477df6658 (diff) | |
parent | c6be5f130c7e7a8de12a719a33253ee4674ba8a6 (diff) | |
download | redot-engine-95593301876d45a54a88ea8503228150b9378154.tar.gz |
Merge pull request #91011 from Faless/mp/fix_disconnect_on_change
[MP] Fix `disconnect_peer` not doing the proper cleanup
Diffstat (limited to 'modules/multiplayer')
-rw-r--r-- | modules/multiplayer/scene_multiplayer.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/modules/multiplayer/scene_multiplayer.cpp b/modules/multiplayer/scene_multiplayer.cpp index 99aba680cc..e2ebca0c88 100644 --- a/modules/multiplayer/scene_multiplayer.cpp +++ b/modules/multiplayer/scene_multiplayer.cpp @@ -425,11 +425,11 @@ void SceneMultiplayer::_del_peer(int p_id) { void SceneMultiplayer::disconnect_peer(int p_id) { ERR_FAIL_COND(multiplayer_peer.is_null() || multiplayer_peer->get_connection_status() != MultiplayerPeer::CONNECTION_CONNECTED); - if (pending_peers.has(p_id)) { - pending_peers.erase(p_id); - } else if (connected_peers.has(p_id)) { - connected_peers.erase(p_id); - } + // Block signals to avoid emitting peer_disconnected. + bool blocking = is_blocking_signals(); + set_block_signals(true); + _del_peer(p_id); + set_block_signals(blocking); multiplayer_peer->disconnect_peer(p_id); } |