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authorRémi Verschelde <rverschelde@gmail.com>2024-04-23 19:11:05 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-04-23 19:11:05 +0200
commitad4dff27bae1dd34d62e08641fa6f86f61d41da1 (patch)
tree553a6ff420a36c63a6973153ccc9055e35efa3c4 /modules/multiplayer
parent6b28cb672173e8ac143891fbf613c2f428e06104 (diff)
parent4b973f451e4c5d929baeac7e86ebd3cb3e4c60a8 (diff)
downloadredot-engine-ad4dff27bae1dd34d62e08641fa6f86f61d41da1.tar.gz
Merge pull request #90027 from Faless/mp/cache_no_spam
[MP] Gracefully handle cache confirmation of deleted nodes
Diffstat (limited to 'modules/multiplayer')
-rw-r--r--modules/multiplayer/scene_cache_interface.cpp38
-rw-r--r--modules/multiplayer/scene_cache_interface.h3
2 files changed, 22 insertions, 19 deletions
diff --git a/modules/multiplayer/scene_cache_interface.cpp b/modules/multiplayer/scene_cache_interface.cpp
index 33b05d4cc2..c08ccbe4cc 100644
--- a/modules/multiplayer/scene_cache_interface.cpp
+++ b/modules/multiplayer/scene_cache_interface.cpp
@@ -52,6 +52,9 @@ void SceneCacheInterface::_remove_node_cache(ObjectID p_oid) {
if (!nc) {
return;
}
+ if (nc->cache_id) {
+ assigned_ids.erase(nc->cache_id);
+ }
for (KeyValue<int, int> &E : nc->recv_ids) {
PeerInfo *pinfo = peers_info.getptr(E.key);
ERR_CONTINUE(!pinfo);
@@ -117,16 +120,12 @@ void SceneCacheInterface::process_simplify_path(int p_from, const uint8_t *p_pac
NodeCache &cache = _track(node);
cache.recv_ids.insert(p_from, id);
- // Encode path to send ack.
- CharString pname = String(path).utf8();
- int len = encode_cstring(pname.get_data(), nullptr);
-
+ // Send ack.
Vector<uint8_t> packet;
-
- packet.resize(1 + 1 + len);
+ packet.resize(1 + 1 + 4);
packet.write[0] = SceneMultiplayer::NETWORK_COMMAND_CONFIRM_PATH;
packet.write[1] = valid_rpc_checksum;
- encode_cstring(pname.get_data(), &packet.write[2]);
+ encode_uint32(id, &packet.write[2]);
Ref<MultiplayerPeer> multiplayer_peer = multiplayer->get_multiplayer_peer();
ERR_FAIL_COND(multiplayer_peer.is_null());
@@ -137,26 +136,26 @@ void SceneCacheInterface::process_simplify_path(int p_from, const uint8_t *p_pac
}
void SceneCacheInterface::process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
- ERR_FAIL_COND_MSG(p_packet_len < 3, "Invalid packet received. Size too small.");
+ ERR_FAIL_COND_MSG(p_packet_len != 6, "Invalid packet received. Size too small.");
Node *root_node = SceneTree::get_singleton()->get_root()->get_node(multiplayer->get_root_path());
ERR_FAIL_NULL(root_node);
const bool valid_rpc_checksum = p_packet[1];
+ int id = decode_uint32(&p_packet[2]);
- String paths;
- paths.parse_utf8((const char *)&p_packet[2], p_packet_len - 2);
-
- const NodePath path = paths;
+ const ObjectID *oid = assigned_ids.getptr(id);
+ if (oid == nullptr) {
+ return; // May be trying to confirm a node that was removed.
+ }
if (valid_rpc_checksum == false) {
- ERR_PRINT("The rpc node checksum failed. Make sure to have the same methods on both nodes. Node path: " + path);
+ const Node *node = Object::cast_to<Node>(ObjectDB::get_instance(*oid));
+ ERR_FAIL_NULL(node); // Bug.
+ ERR_PRINT("The rpc node checksum failed. Make sure to have the same methods on both nodes. Node path: " + node->get_path());
}
- Node *node = root_node->get_node(path);
- ERR_FAIL_NULL(node);
-
- NodeCache *cache = nodes_cache.getptr(node->get_instance_id());
- ERR_FAIL_NULL_MSG(cache, "Invalid packet received. Tries to confirm a node which was not requested.");
+ NodeCache *cache = nodes_cache.getptr(*oid);
+ ERR_FAIL_NULL(cache); // Bug.
bool *confirmed = cache->confirmed_peers.getptr(p_from);
ERR_FAIL_NULL_MSG(confirmed, "Invalid packet received. Tries to confirm a node which was not requested.");
@@ -216,6 +215,7 @@ int SceneCacheInterface::make_object_cache(Object *p_obj) {
NodeCache &cache = _track(node);
if (cache.cache_id == 0) {
cache.cache_id = last_send_cache_id++;
+ assigned_ids[cache.cache_id] = p_obj->get_instance_id();
}
return cache.cache_id;
}
@@ -227,6 +227,7 @@ bool SceneCacheInterface::send_object_cache(Object *p_obj, int p_peer_id, int &r
NodeCache &cache = _track(node);
if (cache.cache_id == 0) {
cache.cache_id = last_send_cache_id++;
+ assigned_ids[cache.cache_id] = p_obj->get_instance_id();
}
r_id = cache.cache_id;
@@ -289,5 +290,6 @@ void SceneCacheInterface::clear() {
}
peers_info.clear();
nodes_cache.clear();
+ assigned_ids.clear();
last_send_cache_id = 1;
}
diff --git a/modules/multiplayer/scene_cache_interface.h b/modules/multiplayer/scene_cache_interface.h
index ab4a20c078..73d6bde6ef 100644
--- a/modules/multiplayer/scene_cache_interface.h
+++ b/modules/multiplayer/scene_cache_interface.h
@@ -44,7 +44,7 @@ private:
//path sent caches
struct NodeCache {
- int cache_id;
+ int cache_id = 0;
HashMap<int, int> recv_ids; // peer id, remote cache id
HashMap<int, bool> confirmed_peers; // peer id, confirmed
};
@@ -55,6 +55,7 @@ private:
};
HashMap<ObjectID, NodeCache> nodes_cache;
+ HashMap<int, ObjectID> assigned_ids;
HashMap<int, PeerInfo> peers_info;
int last_send_cache_id = 1;