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author | Rémi Verschelde <remi@verschelde.fr> | 2024-02-26 13:13:11 +0100 |
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committer | GitHub <noreply@github.com> | 2024-02-26 13:13:11 +0100 |
commit | bb6b06c81343073f10cbbd2af515cf0dac1e6549 (patch) | |
tree | 591fac0386894290d6b161d18d70dd39233bad02 /modules/navigation/3d | |
parent | 8eb34cb78bc2df3715cfdfcf4562bd36ddf91f7f (diff) | |
parent | c399424db9ee39e94cd21569ee87567de10586e2 (diff) | |
download | redot-engine-bb6b06c81343073f10cbbd2af515cf0dac1e6549.tar.gz |
Merge pull request #50148 from aaronfranke/move-resources
Move 2D and 3D resources to their own folders
Diffstat (limited to 'modules/navigation/3d')
-rw-r--r-- | modules/navigation/3d/nav_mesh_generator_3d.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/modules/navigation/3d/nav_mesh_generator_3d.cpp b/modules/navigation/3d/nav_mesh_generator_3d.cpp index 95854f29e7..4cd4f60edc 100644 --- a/modules/navigation/3d/nav_mesh_generator_3d.cpp +++ b/modules/navigation/3d/nav_mesh_generator_3d.cpp @@ -38,18 +38,18 @@ #include "scene/3d/mesh_instance_3d.h" #include "scene/3d/multimesh_instance_3d.h" #include "scene/3d/physics_body_3d.h" -#include "scene/resources/box_shape_3d.h" -#include "scene/resources/capsule_shape_3d.h" -#include "scene/resources/concave_polygon_shape_3d.h" -#include "scene/resources/convex_polygon_shape_3d.h" -#include "scene/resources/cylinder_shape_3d.h" -#include "scene/resources/height_map_shape_3d.h" +#include "scene/resources/3d/box_shape_3d.h" +#include "scene/resources/3d/capsule_shape_3d.h" +#include "scene/resources/3d/concave_polygon_shape_3d.h" +#include "scene/resources/3d/convex_polygon_shape_3d.h" +#include "scene/resources/3d/cylinder_shape_3d.h" +#include "scene/resources/3d/height_map_shape_3d.h" +#include "scene/resources/3d/primitive_meshes.h" +#include "scene/resources/3d/shape_3d.h" +#include "scene/resources/3d/sphere_shape_3d.h" +#include "scene/resources/3d/world_boundary_shape_3d.h" #include "scene/resources/navigation_mesh.h" #include "scene/resources/navigation_mesh_source_geometry_data_3d.h" -#include "scene/resources/primitive_meshes.h" -#include "scene/resources/shape_3d.h" -#include "scene/resources/sphere_shape_3d.h" -#include "scene/resources/world_boundary_shape_3d.h" #include "modules/modules_enabled.gen.h" // For csg, gridmap. |