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| author | Rémi Verschelde <rverschelde@gmail.com> | 2016-10-11 23:35:58 +0200 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2016-10-15 11:50:39 +0200 |
| commit | ee3cf211c6fd4d1e30617467cdbbe945798a68b3 (patch) | |
| tree | d770150c48c806df4daca66770cde8d5b665a3ff /modules/webp/config.py | |
| parent | b1e8889d969f5f88539c47c2afac6c9ea2a2dc11 (diff) | |
| download | redot-engine-ee3cf211c6fd4d1e30617467cdbbe945798a68b3.tar.gz | |
webp: Make it a module and unbundle libwebp thirdparty files
Note that there are two Godot-specific changes made to libwebp
for the javascript/HTML5 platform. They are documented in the
README.md.
Diffstat (limited to 'modules/webp/config.py')
| -rw-r--r-- | modules/webp/config.py | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/modules/webp/config.py b/modules/webp/config.py new file mode 100644 index 0000000000..368e97e152 --- /dev/null +++ b/modules/webp/config.py @@ -0,0 +1,6 @@ + +def can_build(platform): + return True + +def configure(env): + pass |
