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author | A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> | 2024-03-02 18:13:01 +0100 |
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committer | A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> | 2024-03-02 18:13:01 +0100 |
commit | 5aadb8660b512548713b3e69e01e2b9d32befc15 (patch) | |
tree | 526f7128328dde224c9237edd179195d512e7865 /modules | |
parent | f2045ba822bff7d34964901393581a3117c394a9 (diff) | |
download | redot-engine-5aadb8660b512548713b3e69e01e2b9d32befc15.tar.gz |
[C#] Fix typo in `Color` documentation
Diffstat (limited to 'modules')
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs index 72a3fe3ed0..a1f1ade9b8 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs @@ -336,7 +336,7 @@ namespace Godot /// by the specified ratio (on the range of 0 to 1). /// </summary> /// <param name="amount">The ratio to lighten by.</param> - /// <returns>The darkened color.</returns> + /// <returns>The lightened color.</returns> public readonly Color Lightened(float amount) { Color res = this; |