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authorRaul Santos <raulsntos@gmail.com>2023-06-20 12:03:37 +0200
committerRaul Santos <raulsntos@gmail.com>2023-06-20 14:33:45 +0200
commit8f6166bd1451e2fd877f7ee921f874fab48f5a56 (patch)
tree165a4278c785be0a33e53d0173dc13cd807c6892 /modules
parent217a20a8a09bc305674bf3790c29cf2e8e257553 (diff)
downloadredot-engine-8f6166bd1451e2fd877f7ee921f874fab48f5a56.tar.gz
C#: Remove whitespace from define constants
Co-authored-by: RedworkDE <10944644+RedworkDE@users.noreply.github.com>
Diffstat (limited to 'modules')
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props2
1 files changed, 2 insertions, 0 deletions
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
index 1cabccb357..45f930fdf7 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
@@ -81,6 +81,8 @@
GODOT4_1;GODOT4_1_OR_GREATER;GODOT4_0_OR_GREATER;
GODOT4_1_0;GODOT4_1_0_OR_GREATER;
</GodotDefineConstants>
+ <!-- Ensure the define constants don't contain whitespace (see https://github.com/dotnet/roslyn/issues/58391). -->
+ <GodotDefineConstants>$(GodotDefineConstants.Replace('%0A','').Replace('%0D','').Replace('%09','').Replace(' ',''))</GodotDefineConstants>
<!--
Define constant to determine the target Godot platform. This includes the