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authorRémi Verschelde <rverschelde@gmail.com>2024-02-29 15:18:47 +0100
committerRémi Verschelde <rverschelde@gmail.com>2024-02-29 15:18:47 +0100
commitb0c184c9c9e68eff981ee2133d6d46b73ac94f02 (patch)
treee4e36865b48afffedc58801d04cac53b5d11e25b /modules
parentb5d30f9efea4ca308a2a9cf88777b348719afac9 (diff)
parent09c6cb1250aa5f770ceab9edc1c3e35134cd35d5 (diff)
downloadredot-engine-b0c184c9c9e68eff981ee2133d6d46b73ac94f02.tar.gz
Merge pull request #88994 from TCROC/fix-c#-missing-epsilon-64bit
Fix C# epsilon compiler error on double precision build
Diffstat (limited to 'modules')
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/MathfEx.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/MathfEx.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/MathfEx.cs
index 9020602cb4..f8ff78790e 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/MathfEx.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/MathfEx.cs
@@ -29,7 +29,7 @@ namespace Godot
/// 1e-06 with single-precision floats, but 1e-14 if <c>REAL_T_IS_DOUBLE</c>.
/// </summary>
#if REAL_T_IS_DOUBLE
- public const real_t Epsilon = _epsilonD;
+ public const real_t Epsilon = EpsilonD;
#else
public const real_t Epsilon = EpsilonF;
#endif