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authorRémi Verschelde <rverschelde@gmail.com>2023-11-29 15:00:25 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-11-29 18:08:07 +0100
commit01ac245a9c1995fb16e9ebbf15620702f2ba9adc (patch)
tree8bdf926072c6e5faaab82e25b30a8fb8fd71da25 /platform/ios/export/export_plugin.cpp
parentc17d73f140e56470f98c5a325cd6475aae899cbb (diff)
downloadredot-engine-01ac245a9c1995fb16e9ebbf15620702f2ba9adc.tar.gz
Add changelog for Godot 4.2
We're changing the format of the changelog as the previous one based on Keep a Changelog required too much manual work to maintain. We now link to relevant resources, notably our online interactive changelog, and copy the grouped changelog generated by this tool. It's a bit less curated than before, as we used to remove entries which aren't that relevant to end users, and sort them under Added/Changed/ Removed/Fixed, but this was done manually and thus a huge chore. Past changelogs are also removed and replaced with links to the changelogs in their respective feature branches.
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