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author | 风青山 <idleman@yeah.net> | 2024-02-17 11:53:30 +0800 |
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committer | 风青山 <idleman@yeah.net> | 2024-03-10 07:37:47 +0800 |
commit | 4d57da4d0154722306fa279e0c0e0438f3817b16 (patch) | |
tree | fa6066446f4f1d0475329f5024d743f0310b3b39 /platform/ios/export/export_plugin.cpp | |
parent | b7145638d5b235e8e1b2fe039a0cee48a4bbb26d (diff) | |
download | redot-engine-4d57da4d0154722306fa279e0c0e0438f3817b16.tar.gz |
Fix inherited scenes produce errors in editor when "editable_children" is true
Since the same argument is used, `SceneState::get_node_deferred_nodepath_properties()`
should use similar logic to `SceneState::get_property_value()`.
Make `SceneState::get_property_value()` to return whether the property is deferred.
Diffstat (limited to 'platform/ios/export/export_plugin.cpp')
0 files changed, 0 insertions, 0 deletions