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author风青山 <idleman@yeah.net>2024-02-17 11:53:30 +0800
committer风青山 <idleman@yeah.net>2024-03-10 07:37:47 +0800
commit4d57da4d0154722306fa279e0c0e0438f3817b16 (patch)
treefa6066446f4f1d0475329f5024d743f0310b3b39 /platform/ios/export/export_plugin.cpp
parentb7145638d5b235e8e1b2fe039a0cee48a4bbb26d (diff)
downloadredot-engine-4d57da4d0154722306fa279e0c0e0438f3817b16.tar.gz
Fix inherited scenes produce errors in editor when "editable_children" is true
Since the same argument is used, `SceneState::get_node_deferred_nodepath_properties()` should use similar logic to `SceneState::get_property_value()`. Make `SceneState::get_property_value()` to return whether the property is deferred.
Diffstat (limited to 'platform/ios/export/export_plugin.cpp')
0 files changed, 0 insertions, 0 deletions