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author | Lyuma <xn.lyuma@gmail.com> | 2023-05-15 22:11:55 -0700 |
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committer | Lyuma <xn.lyuma@gmail.com> | 2023-05-16 01:34:54 -0700 |
commit | 7b71061b3e01b986237f3cf0d0409c93cd8526ba (patch) | |
tree | 4ac1c6d735e8dcf7a4a8bb0149905f91809ea1c0 /platform/ios/export/export_plugin.cpp | |
parent | 8cfa19a078ecc7c5690740a8c669d1ecbd04bb0c (diff) | |
download | redot-engine-7b71061b3e01b986237f3cf0d0409c93cd8526ba.tar.gz |
Adjust BoneAttachment3D children/meshes during rest fixer
Also simplifies equivalent matrix math which previously used ibm_diffs to calculate skinned mesh offsets.
Diffstat (limited to 'platform/ios/export/export_plugin.cpp')
0 files changed, 0 insertions, 0 deletions