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author | George Marques <george@gmarqu.es> | 2024-04-10 13:57:27 -0300 |
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committer | George Marques <george@gmarqu.es> | 2024-04-26 10:46:19 -0300 |
commit | 8b7fc225f03ce8ffa78309be33330273eaa752f4 (patch) | |
tree | 9fa0e6f0c7408d6a68d8701707a475f7db396f9a /platform/ios/export/export_plugin.cpp | |
parent | 6118592c6d88350d01f74faff6fd49754f84a7d0 (diff) | |
download | redot-engine-8b7fc225f03ce8ffa78309be33330273eaa752f4.tar.gz |
GDScript: Resolve types from autoload scenes
When the autoload is a scene, it now extracts the script from it and
use it to further infer nested types.
Diffstat (limited to 'platform/ios/export/export_plugin.cpp')
0 files changed, 0 insertions, 0 deletions