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author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2024-04-09 11:47:06 +0200 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2024-04-10 18:47:42 +0200 |
commit | c28f5901c7f9ac8885032f9b30db788e08e72911 (patch) | |
tree | 4ffd9b050f4044600e982a2575439f323b68ec53 /platform/ios/export/export_plugin.cpp | |
parent | 1b104ffcd8bc4573924754552508f5416573a7a1 (diff) | |
download | redot-engine-c28f5901c7f9ac8885032f9b30db788e08e72911.tar.gz |
Polish interaction between windowing, input and rendering
- Adapt GL make/release API to the current architecture.
- Fix DisplayServer being locked while dispatching input (prevent deadlocks).
Diffstat (limited to 'platform/ios/export/export_plugin.cpp')
0 files changed, 0 insertions, 0 deletions