diff options
author | jsjtxietian <jsjtxietian@outlook.com> | 2023-11-06 11:20:42 +0800 |
---|---|---|
committer | jsjtxietian <jsjtxietian@outlook.com> | 2023-11-06 11:20:42 +0800 |
commit | d920bdeda5ac0337030895f84f91d94efc8ce915 (patch) | |
tree | 4d3dd5099704801e65c439433bb2fff55c931def /platform/ios/export/export_plugin.cpp | |
parent | 5ee983188de97ae027f9b9c1443438063f708a7e (diff) | |
download | redot-engine-d920bdeda5ac0337030895f84f91d94efc8ce915.tar.gz |
Fix visual shader's screen_uv input preview uses position of node
rather than a sample area like uv
Diffstat (limited to 'platform/ios/export/export_plugin.cpp')
0 files changed, 0 insertions, 0 deletions