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authorjsjtxietian <jsjtxietian@outlook.com>2023-11-06 11:20:42 +0800
committerjsjtxietian <jsjtxietian@outlook.com>2023-11-06 11:20:42 +0800
commitd920bdeda5ac0337030895f84f91d94efc8ce915 (patch)
tree4d3dd5099704801e65c439433bb2fff55c931def /platform/ios/export/export_plugin.cpp
parent5ee983188de97ae027f9b9c1443438063f708a7e (diff)
downloadredot-engine-d920bdeda5ac0337030895f84f91d94efc8ce915.tar.gz
Fix visual shader's screen_uv input preview uses position of node
rather than a sample area like uv
Diffstat (limited to 'platform/ios/export/export_plugin.cpp')
0 files changed, 0 insertions, 0 deletions