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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-11-20 18:36:26 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-11-20 18:36:26 +0100 |
commit | dfd61cdac6b932c3d8bc2e9a7734428f19419953 (patch) | |
tree | d31ea1e5080a082632299e53790cd534cf43b97e /platform/ios/export/export_plugin.cpp | |
parent | 3794b7347c2fc9e55743fa386056564123eb8005 (diff) | |
parent | 98011e032d1cb727be6012f47a8c322913649f62 (diff) | |
download | redot-engine-dfd61cdac6b932c3d8bc2e9a7734428f19419953.tar.gz |
Merge pull request #85138 from YuriSizov/rendering-borked-meshes-dont-bork-the-editor
Avoid division by zero in the fix surface compatibility routine
Diffstat (limited to 'platform/ios/export/export_plugin.cpp')
0 files changed, 0 insertions, 0 deletions