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author | Rémi Verschelde <remi@verschelde.fr> | 2023-06-23 00:10:00 +0200 |
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committer | GitHub <noreply@github.com> | 2023-06-23 00:10:00 +0200 |
commit | f9fc77bbe474e33967dfde69a2efa442f465fae2 (patch) | |
tree | b21d16368a25065a182aa0addf2e1af4107d90f0 /platform/ios/export/export_plugin.cpp | |
parent | c1ad74d4c3531310a6b72cbdf772f7b2a52674f7 (diff) | |
parent | 4017524363ae0ef54af9bcb348370ef2cd52c3d6 (diff) | |
download | redot-engine-f9fc77bbe474e33967dfde69a2efa442f465fae2.tar.gz |
Merge pull request #77545 from aaronfranke/gltf-no-skeleton
Fix exporting MeshInstances without a Skeleton in the GLTF module
Diffstat (limited to 'platform/ios/export/export_plugin.cpp')
0 files changed, 0 insertions, 0 deletions