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authorRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /platform/iphone/game_center.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
downloadredot-engine-5dbf1809c6e3e905b94b8764e99491e608122261.tar.gz
A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'platform/iphone/game_center.h')
-rw-r--r--platform/iphone/game_center.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/platform/iphone/game_center.h b/platform/iphone/game_center.h
index abbeaaf86f..a732a97a4c 100644
--- a/platform/iphone/game_center.h
+++ b/platform/iphone/game_center.h
@@ -37,7 +37,7 @@ class GameCenter : public Object {
GDCLASS(GameCenter, Object);
- static GameCenter* instance;
+ static GameCenter *instance;
static void _bind_methods();
List<Variant> pending_events;
@@ -45,7 +45,6 @@ class GameCenter : public Object {
bool connected;
public:
-
Error connect();
bool is_connected();
@@ -61,13 +60,12 @@ public:
int get_pending_event_count();
Variant pop_pending_event();
- static GameCenter* get_singleton();
+ static GameCenter *get_singleton();
GameCenter();
~GameCenter();
};
-
#endif
#endif