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authorLeon Krause <lk@leonkrause.com>2017-08-13 13:10:04 +0200
committerLeon Krause <lk@leonkrause.com>2017-09-11 20:56:29 +0200
commit4db801aaeac130a74197ab43e531ce2533414eb9 (patch)
tree65cb628baaea9b9c680557b41f603bba276306bf /platform/javascript/detect.py
parentb4ad899ef64df6e341a4cbe52a15109cd3d6b2eb (diff)
downloadredot-engine-4db801aaeac130a74197ab43e531ce2533414eb9.tar.gz
HTML5 start-up overhaul
- Implement promise-based JS interface for custom HTML page integration - Add download progress callback - Add progress bar and indeterminate spinner to default HTML page - Try downloading files multiple times when failing - Get rid of godotfs.js - Separate steps for engine initialization, game initialization and game start - Allow multiple games on one HTML page - Substitution placeholders only used in .html file - Placeholders renamed: $GODOT_BASE => $GODOT_BASENAME, $GODOT_TMEM -> $GODOT_TOTAL_MEMORY - Emscripten Module is now Engine.RuntimeEnvironment (no longer a global)
Diffstat (limited to 'platform/javascript/detect.py')
-rw-r--r--platform/javascript/detect.py2
1 files changed, 2 insertions, 0 deletions
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 68c8d1eea5..b1bb1adb2f 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -100,6 +100,7 @@ def configure(env):
## Link flags
+ env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS="[\'FS\']"'])
env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
if (env['wasm'] == 'yes'):
@@ -112,6 +113,7 @@ def configure(env):
else:
env.Append(LINKFLAGS=['-s', 'ASM_JS=1'])
env.Append(LINKFLAGS=['--separate-asm'])
+ env.Append(LINKFLAGS=['--memory-init-file', '1'])
# TODO: Move that to opus module's config
if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):