diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2018-04-04 22:26:14 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-04-04 22:26:14 +0200 |
commit | 919209907dfcfa1fddaf7cf5f11068f523f8ead5 (patch) | |
tree | 6aff3969762e4efa585337700d741d376dd46f90 /platform/javascript/detect.py | |
parent | bba80721dc6c3f8d58322d25d85431cd28925cc2 (diff) | |
parent | 3014e48ec5a985b9d143ba27b91e32b933dcfdad (diff) | |
download | redot-engine-919209907dfcfa1fddaf7cf5f11068f523f8ead5.tar.gz |
Merge pull request #17792 from eska014/enginejs-preloadpaths
Handle directories in engine.js preloadFile()
Diffstat (limited to 'platform/javascript/detect.py')
-rw-r--r-- | platform/javascript/detect.py | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index be1866987a..a48cb872ee 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -139,13 +139,6 @@ def configure(env): # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1. env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1']) - # engine.js uses FS but is not currently evaluated by Emscripten, so export FS. - # TODO: Getting rid of this export is desirable. - extra_exports = [ - 'FS', - ] - env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS="%s"' % repr(extra_exports)]) - env.Append(LINKFLAGS=['-s', 'INVOKE_RUN=0']) # TODO: Reevaluate usage of this setting now that engine.js manages engine runtime. |