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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 13:23:58 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 16:54:55 +0200 |
commit | 0be6d925dc3c6413bce7a3ccb49631b8e4a6e67a (patch) | |
tree | a27e497da7104dd0a64f98a04fa3067668735e91 /platform/javascript/display_server_javascript.cpp | |
parent | 710b34b70227becdc652b4ae027fe0ac47409642 (diff) | |
download | redot-engine-0be6d925dc3c6413bce7a3ccb49631b8e4a6e67a.tar.gz |
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Which means that reduz' beloved style which we all became used to
will now be changed automatically to remove the first empty line.
This makes us lean closer to 1TBS (the one true brace style) instead
of hybridating it with some Allman-inspired spacing.
There's still the case of braces around single-statement blocks that
needs to be addressed (but clang-format can't help with that, but
clang-tidy may if we agree about it).
Part of #33027.
Diffstat (limited to 'platform/javascript/display_server_javascript.cpp')
-rw-r--r-- | platform/javascript/display_server_javascript.cpp | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index 53b22bbe7c..758e48ce81 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -56,7 +56,6 @@ extern "C" EMSCRIPTEN_KEEPALIVE void _set_canvas_id(uint8_t *p_data, int p_data_ } static void focus_canvas() { - /* clang-format off */ EM_ASM( Module['canvas'].focus(); @@ -65,7 +64,6 @@ static void focus_canvas() { } static bool is_canvas_focused() { - /* clang-format off */ return EM_ASM_INT_V( return document.activeElement == Module['canvas']; @@ -96,7 +94,6 @@ static Point2 compute_position_in_canvas(int x, int y) { static bool cursor_inside_canvas = true; EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) { - DisplayServerJavaScript *display = get_singleton(); // Empty ID is canvas. String target_id = String::utf8(p_event->id); @@ -135,7 +132,6 @@ extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p template <typename T> static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) { - godot_event->set_shift(emscripten_event_ptr->shiftKey); godot_event->set_alt(emscripten_event_ptr->altKey); godot_event->set_control(emscripten_event_ptr->ctrlKey); @@ -143,7 +139,6 @@ static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> } static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) { - Ref<InputEventKey> ev; ev.instance(); ev->set_echo(emscripten_event->repeat); @@ -165,7 +160,6 @@ static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscrip } EM_BOOL DisplayServerJavaScript::keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) { - DisplayServerJavaScript *display = get_singleton(); Ref<InputEventKey> ev = setup_key_event(p_event); ev->set_pressed(true); @@ -180,7 +174,6 @@ EM_BOOL DisplayServerJavaScript::keydown_callback(int p_event_type, const Emscri } EM_BOOL DisplayServerJavaScript::keypress_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) { - DisplayServerJavaScript *display = get_singleton(); display->deferred_key_event->set_unicode(p_event->charCode); Input::get_singleton()->parse_input_event(display->deferred_key_event); @@ -188,7 +181,6 @@ EM_BOOL DisplayServerJavaScript::keypress_callback(int p_event_type, const Emscr } EM_BOOL DisplayServerJavaScript::keyup_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) { - Ref<InputEventKey> ev = setup_key_event(p_event); ev->set_pressed(false); Input::get_singleton()->parse_input_event(ev); @@ -198,7 +190,6 @@ EM_BOOL DisplayServerJavaScript::keyup_callback(int p_event_type, const Emscript // Mouse EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) { - DisplayServerJavaScript *display = get_singleton(); Ref<InputEventMouseButton> ev; @@ -229,13 +220,10 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E } if (ev->is_pressed()) { - double diff = emscripten_get_now() - display->last_click_ms; if (ev->get_button_index() == display->last_click_button_index) { - if (diff < 400 && Point2(display->last_click_pos).distance_to(ev->get_position()) < 5) { - display->last_click_ms = 0; display->last_click_pos = Point2(-100, -100); display->last_click_button_index = -1; @@ -275,7 +263,6 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E } EM_BOOL DisplayServerJavaScript::mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) { - Input *input = Input::get_singleton(); int input_mask = input->get_mouse_button_mask(); Point2 pos = compute_position_in_canvas(p_event->clientX, p_event->clientY); @@ -303,7 +290,6 @@ EM_BOOL DisplayServerJavaScript::mousemove_callback(int p_event_type, const Emsc // Cursor static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape) { - switch (p_shape) { case DisplayServer::CURSOR_ARROW: return "auto"; @@ -345,7 +331,6 @@ static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape) { } static void set_css_cursor(const char *p_cursor) { - /* clang-format off */ EM_ASM_({ Module['canvas'].style.cursor = UTF8ToString($0); @@ -354,7 +339,6 @@ static void set_css_cursor(const char *p_cursor) { } static bool is_css_cursor_hidden() { - /* clang-format off */ return EM_ASM_INT({ return Module['canvas'].style.cursor === 'none'; @@ -363,7 +347,6 @@ static bool is_css_cursor_hidden() { } void DisplayServerJavaScript::cursor_set_shape(CursorShape p_shape) { - ERR_FAIL_INDEX(p_shape, CURSOR_MAX); if (mouse_get_mode() == MOUSE_MODE_VISIBLE) { @@ -383,9 +366,7 @@ DisplayServer::CursorShape DisplayServerJavaScript::cursor_get_shape() const { } void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { - if (p_cursor.is_valid()) { - Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape); if (cursor_c) { @@ -513,25 +494,21 @@ void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, Curso // Mouse mode void DisplayServerJavaScript::mouse_set_mode(MouseMode p_mode) { - ERR_FAIL_COND_MSG(p_mode == MOUSE_MODE_CONFINED, "MOUSE_MODE_CONFINED is not supported for the HTML5 platform."); if (p_mode == mouse_get_mode()) return; if (p_mode == MOUSE_MODE_VISIBLE) { - // set_css_cursor must be called before set_cursor_shape to make the cursor visible set_css_cursor(godot2dom_cursor(cursor_shape)); cursor_set_shape(cursor_shape); emscripten_exit_pointerlock(); } else if (p_mode == MOUSE_MODE_HIDDEN) { - set_css_cursor("none"); emscripten_exit_pointerlock(); } else if (p_mode == MOUSE_MODE_CAPTURED) { - EMSCRIPTEN_RESULT result = emscripten_request_pointerlock("canvas", false); ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback."); ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback."); @@ -542,7 +519,6 @@ void DisplayServerJavaScript::mouse_set_mode(MouseMode p_mode) { } DisplayServer::MouseMode DisplayServerJavaScript::mouse_get_mode() const { - if (is_css_cursor_hidden()) return MOUSE_MODE_HIDDEN; @@ -554,7 +530,6 @@ DisplayServer::MouseMode DisplayServerJavaScript::mouse_get_mode() const { // Wheel EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data) { - ERR_FAIL_COND_V(p_event_type != EMSCRIPTEN_EVENT_WHEEL, false); if (!is_canvas_focused()) { if (cursor_inside_canvas) { @@ -604,13 +579,11 @@ EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const Emscript // Touch EM_BOOL DisplayServerJavaScript::touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) { - DisplayServerJavaScript *display = get_singleton(); Ref<InputEventScreenTouch> ev; ev.instance(); int lowest_id_index = -1; for (int i = 0; i < p_event->numTouches; ++i) { - const EmscriptenTouchPoint &touch = p_event->touches[i]; if (lowest_id_index == -1 || touch.identifier < p_event->touches[lowest_id_index].identifier) lowest_id_index = i; @@ -628,13 +601,11 @@ EM_BOOL DisplayServerJavaScript::touch_press_callback(int p_event_type, const Em } EM_BOOL DisplayServerJavaScript::touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) { - DisplayServerJavaScript *display = get_singleton(); Ref<InputEventScreenDrag> ev; ev.instance(); int lowest_id_index = -1; for (int i = 0; i < p_event->numTouches; ++i) { - const EmscriptenTouchPoint &touch = p_event->touches[i]; if (lowest_id_index == -1 || touch.identifier < p_event->touches[lowest_id_index].identifier) lowest_id_index = i; @@ -658,10 +629,8 @@ bool DisplayServerJavaScript::screen_is_touchscreen(int p_screen) const { // Gamepad EM_BOOL DisplayServerJavaScript::gamepad_change_callback(int p_event_type, const EmscriptenGamepadEvent *p_event, void *p_user_data) { - Input *input = Input::get_singleton(); if (p_event_type == EMSCRIPTEN_EVENT_GAMEPADCONNECTED) { - String guid = ""; if (String::utf8(p_event->mapping) == "standard") guid = "Default HTML5 Gamepad"; @@ -673,7 +642,6 @@ EM_BOOL DisplayServerJavaScript::gamepad_change_callback(int p_event_type, const } void DisplayServerJavaScript::process_joypads() { - int joypad_count = emscripten_get_num_gamepads(); Input *input = Input::get_singleton(); for (int joypad = 0; joypad < joypad_count; joypad++) { @@ -683,16 +651,13 @@ void DisplayServerJavaScript::process_joypads() { ERR_CONTINUE(query_result != EMSCRIPTEN_RESULT_SUCCESS && query_result != EMSCRIPTEN_RESULT_NO_DATA); if (query_result == EMSCRIPTEN_RESULT_SUCCESS && state.connected) { - int button_count = MIN(state.numButtons, 18); int axis_count = MIN(state.numAxes, 8); for (int button = 0; button < button_count; button++) { - float value = state.analogButton[button]; input->joy_button(joypad, button, value); } for (int axis = 0; axis < axis_count; axis++) { - Input::JoyAxis joy_axis; joy_axis.min = -1; joy_axis.value = state.axis[axis]; @@ -760,7 +725,6 @@ String DisplayServerJavaScript::clipboard_get() const { } extern "C" EMSCRIPTEN_KEEPALIVE void send_window_event(int p_notification) { - if (p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER || p_notification == DisplayServer::WINDOW_EVENT_MOUSE_EXIT) { cursor_inside_canvas = p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER; } @@ -778,7 +742,6 @@ extern "C" EMSCRIPTEN_KEEPALIVE void send_window_event(int p_notification) { } void DisplayServerJavaScript::alert(const String &p_alert, const String &p_title) { - /* clang-format off */ EM_ASM_({ window.alert(UTF8ToString($0)); @@ -787,7 +750,6 @@ void DisplayServerJavaScript::alert(const String &p_alert, const String &p_title } void DisplayServerJavaScript::set_icon(const Ref<Image> &p_icon) { - ERR_FAIL_COND(p_icon.is_null()); Ref<Image> icon = p_icon; if (icon->is_compressed()) { @@ -857,7 +819,6 @@ DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_dr } DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { - /* clang-format off */ EM_ASM({ const canvas = Module['canvas']; @@ -1042,7 +1003,6 @@ Point2i DisplayServerJavaScript::screen_get_position(int p_screen) const { } Size2i DisplayServerJavaScript::screen_get_size(int p_screen) const { - EmscriptenFullscreenChangeEvent ev; EMSCRIPTEN_RESULT result = emscripten_get_fullscreen_status(&ev); ERR_FAIL_COND_V(result != EMSCRIPTEN_RESULT_SUCCESS, Size2i()); |