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authorAlon Zakai (kripken) <alonzakai@gmail.com>2018-08-11 09:49:19 -0700
committerAlon Zakai (kripken) <alonzakai@gmail.com>2018-08-11 09:49:19 -0700
commit71c03883b50b98441ce457fb3cec1701a2e11842 (patch)
treeffcde4e42ede20ce2c7120bc3892793d34bdc7e0 /platform/javascript/http_request.js
parent73cf0fd30524a6acc4400ef069210d90eaba29a2 (diff)
downloadredot-engine-71c03883b50b98441ce457fb3cec1701a2e11842.tar.gz
use console.warn instead of Module.printErr: emscripten no longer exports printErr by default, and instead err() should be used in code seen by the optimizer; however, as Godot only runs on the Web (and not in node.js or elsewhere), using console.warn directly is good enough, and will work in all versions if emscripten
Diffstat (limited to 'platform/javascript/http_request.js')
-rw-r--r--platform/javascript/http_request.js6
1 files changed, 3 insertions, 3 deletions
diff --git a/platform/javascript/http_request.js b/platform/javascript/http_request.js
index c420052e54..ee1c06c623 100644
--- a/platform/javascript/http_request.js
+++ b/platform/javascript/http_request.js
@@ -82,7 +82,7 @@ var GodotHTTPRequest = {
godot_xhr_send_string: function(xhrId, strPtr) {
if (!strPtr) {
- Module.printErr("Failed to send string per XHR: null pointer");
+ console.warn("Failed to send string per XHR: null pointer");
return;
}
GodotHTTPRequest.requests[xhrId].send(UTF8ToString(strPtr));
@@ -90,11 +90,11 @@ var GodotHTTPRequest = {
godot_xhr_send_data: function(xhrId, ptr, len) {
if (!ptr) {
- Module.printErr("Failed to send data per XHR: null pointer");
+ console.warn("Failed to send data per XHR: null pointer");
return;
}
if (len < 0) {
- Module.printErr("Failed to send data per XHR: buffer length less than 0");
+ console.warn("Failed to send data per XHR: buffer length less than 0");
return;
}
GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len));