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authorJezer Mejía <amyuki4@icloud.com>2023-08-16 02:42:12 -0600
committerJezer Mejía <amyuki4@icloud.com>2024-02-20 08:13:05 -0600
commit07313a08f41146e30005acfa784bdf005d23750b (patch)
tree803b86e21da9c503b3ef86b695b44bb297cba9e5 /platform/linuxbsd/detect.py
parentb7145638d5b235e8e1b2fe039a0cee48a4bbb26d (diff)
downloadredot-engine-07313a08f41146e30005acfa784bdf005d23750b.tar.gz
Migrate macos controller API to GameController.h
This should fix a lot of issues regarding to old controller API, such as vibration Haptics (vibrations) are only available in macOS 11+, so haptics are now processed in macOS 11+ only. Also, this doesn't interfere with controller's input as controller support is available in macOS 10.9+. Added a Note for macOS regarding vibration support
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