summaryrefslogtreecommitdiffstats
path: root/platform/linuxbsd/gl_manager_x11.cpp
diff options
context:
space:
mode:
authorRiteo <riteo@posteo.net>2022-11-02 20:11:55 +0100
committerRiteo <riteo@posteo.net>2022-11-02 20:48:46 +0100
commit593c571d6a1b8922a24ac383fde43d6573b0dd7a (patch)
tree8e1cad05b1e7c2820b79d9ebc1c3069766ddfe6a /platform/linuxbsd/gl_manager_x11.cpp
parentc29fe310f1b782cbf588ccf7040cf1606eba6769 (diff)
downloadredot-engine-593c571d6a1b8922a24ac383fde43d6573b0dd7a.tar.gz
linuxbsd: move all X11 stuff in its own directory
This allows implementing `DisplayServer`s like Wayland without making a mess in the source tree.
Diffstat (limited to 'platform/linuxbsd/gl_manager_x11.cpp')
-rw-r--r--platform/linuxbsd/gl_manager_x11.cpp394
1 files changed, 0 insertions, 394 deletions
diff --git a/platform/linuxbsd/gl_manager_x11.cpp b/platform/linuxbsd/gl_manager_x11.cpp
deleted file mode 100644
index f586c57dda..0000000000
--- a/platform/linuxbsd/gl_manager_x11.cpp
+++ /dev/null
@@ -1,394 +0,0 @@
-/*************************************************************************/
-/* gl_manager_x11.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "gl_manager_x11.h"
-
-#ifdef X11_ENABLED
-#if defined(GLES3_ENABLED)
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <unistd.h>
-
-#define GLX_GLXEXT_PROTOTYPES
-#include <GL/glx.h>
-#include <GL/glxext.h>
-
-#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
-#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
-
-typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *);
-
-struct GLManager_X11_Private {
- ::GLXContext glx_context;
-};
-
-GLManager_X11::GLDisplay::~GLDisplay() {
- if (context) {
- //release_current();
- glXDestroyContext(x11_display, context->glx_context);
- memdelete(context);
- context = nullptr;
- }
-}
-
-static bool ctxErrorOccurred = false;
-static int ctxErrorHandler(Display *dpy, XErrorEvent *ev) {
- ctxErrorOccurred = true;
- return 0;
-}
-
-int GLManager_X11::_find_or_create_display(Display *p_x11_display) {
- for (unsigned int n = 0; n < _displays.size(); n++) {
- const GLDisplay &d = _displays[n];
- if (d.x11_display == p_x11_display) {
- return n;
- }
- }
-
- // create
- GLDisplay d_temp;
- d_temp.x11_display = p_x11_display;
- _displays.push_back(d_temp);
- int new_display_id = _displays.size() - 1;
-
- // create context
- GLDisplay &d = _displays[new_display_id];
-
- d.context = memnew(GLManager_X11_Private);
- d.context->glx_context = nullptr;
-
- //Error err = _create_context(d);
- _create_context(d);
- return new_display_id;
-}
-
-Error GLManager_X11::_create_context(GLDisplay &gl_display) {
- // some aliases
- ::Display *x11_display = gl_display.x11_display;
-
- //const char *extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display));
-
- GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB");
-
- ERR_FAIL_COND_V(!glXCreateContextAttribsARB, ERR_UNCONFIGURED);
-
- static int visual_attribs[] = {
- GLX_RENDER_TYPE, GLX_RGBA_BIT,
- GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
- GLX_DOUBLEBUFFER, true,
- GLX_RED_SIZE, 1,
- GLX_GREEN_SIZE, 1,
- GLX_BLUE_SIZE, 1,
- GLX_DEPTH_SIZE, 24,
- None
- };
-
- static int visual_attribs_layered[] = {
- GLX_RENDER_TYPE, GLX_RGBA_BIT,
- GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
- GLX_DOUBLEBUFFER, true,
- GLX_RED_SIZE, 8,
- GLX_GREEN_SIZE, 8,
- GLX_BLUE_SIZE, 8,
- GLX_ALPHA_SIZE, 8,
- GLX_DEPTH_SIZE, 24,
- None
- };
-
- int fbcount;
- GLXFBConfig fbconfig = nullptr;
- XVisualInfo *vi = nullptr;
-
- if (OS::get_singleton()->is_layered_allowed()) {
- GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs_layered, &fbcount);
- ERR_FAIL_COND_V(!fbc, ERR_UNCONFIGURED);
-
- for (int i = 0; i < fbcount; i++) {
- vi = (XVisualInfo *)glXGetVisualFromFBConfig(x11_display, fbc[i]);
- if (!vi) {
- continue;
- }
-
- XRenderPictFormat *pict_format = XRenderFindVisualFormat(x11_display, vi->visual);
- if (!pict_format) {
- XFree(vi);
- vi = nullptr;
- continue;
- }
-
- fbconfig = fbc[i];
- if (pict_format->direct.alphaMask > 0) {
- break;
- }
- }
- XFree(fbc);
-
- ERR_FAIL_COND_V(!fbconfig, ERR_UNCONFIGURED);
- } else {
- GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount);
- ERR_FAIL_COND_V(!fbc, ERR_UNCONFIGURED);
-
- vi = glXGetVisualFromFBConfig(x11_display, fbc[0]);
-
- fbconfig = fbc[0];
- XFree(fbc);
- }
-
- int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&ctxErrorHandler);
-
- switch (context_type) {
- case GLES_3_0_COMPATIBLE: {
- static int context_attribs[] = {
- GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
- GLX_CONTEXT_MINOR_VERSION_ARB, 3,
- GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
- GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*|GLX_CONTEXT_DEBUG_BIT_ARB*/,
- None
- };
-
- gl_display.context->glx_context = glXCreateContextAttribsARB(x11_display, fbconfig, nullptr, true, context_attribs);
- ERR_FAIL_COND_V(ctxErrorOccurred || !gl_display.context->glx_context, ERR_UNCONFIGURED);
- } break;
- }
-
- XSync(x11_display, False);
- XSetErrorHandler(oldHandler);
-
- // make our own copy of the vi data
- // for later creating windows using this display
- if (vi) {
- gl_display.x_vi = *vi;
- }
-
- XFree(vi);
-
- return OK;
-}
-
-XVisualInfo GLManager_X11::get_vi(Display *p_display) {
- return _displays[_find_or_create_display(p_display)].x_vi;
-}
-
-Error GLManager_X11::window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height) {
- // make sure vector is big enough...
- // we can mirror the external vector, it is simpler
- // to keep the IDs identical for fast lookup
- if (p_window_id >= (int)_windows.size()) {
- _windows.resize(p_window_id + 1);
- }
-
- GLWindow &win = _windows[p_window_id];
- win.in_use = true;
- win.window_id = p_window_id;
- win.width = p_width;
- win.height = p_height;
- win.x11_window = p_window;
- win.gldisplay_id = _find_or_create_display(p_display);
-
- // the display could be invalid .. check NYI
- GLDisplay &gl_display = _displays[win.gldisplay_id];
- ::Display *x11_display = gl_display.x11_display;
- ::Window &x11_window = win.x11_window;
-
- if (!glXMakeCurrent(x11_display, x11_window, gl_display.context->glx_context)) {
- ERR_PRINT("glXMakeCurrent failed");
- }
-
- _internal_set_current_window(&win);
-
- return OK;
-}
-
-void GLManager_X11::_internal_set_current_window(GLWindow *p_win) {
- _current_window = p_win;
-
- // quick access to x info
- _x_windisp.x11_window = _current_window->x11_window;
- const GLDisplay &disp = get_current_display();
- _x_windisp.x11_display = disp.x11_display;
-}
-
-void GLManager_X11::window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) {
- get_window(p_window_id).width = p_width;
- get_window(p_window_id).height = p_height;
-}
-
-void GLManager_X11::window_destroy(DisplayServer::WindowID p_window_id) {
- GLWindow &win = get_window(p_window_id);
- win.in_use = false;
-
- if (_current_window == &win) {
- _current_window = nullptr;
- _x_windisp.x11_display = nullptr;
- _x_windisp.x11_window = -1;
- }
-}
-
-void GLManager_X11::release_current() {
- if (!_current_window) {
- return;
- }
-
- if (!glXMakeCurrent(_x_windisp.x11_display, None, nullptr)) {
- ERR_PRINT("glXMakeCurrent failed");
- }
- _current_window = nullptr;
-}
-
-void GLManager_X11::window_make_current(DisplayServer::WindowID p_window_id) {
- if (p_window_id == -1) {
- return;
- }
-
- GLWindow &win = _windows[p_window_id];
- if (!win.in_use) {
- return;
- }
-
- // noop
- if (&win == _current_window) {
- return;
- }
-
- const GLDisplay &disp = get_display(win.gldisplay_id);
-
- if (!glXMakeCurrent(disp.x11_display, win.x11_window, disp.context->glx_context)) {
- ERR_PRINT("glXMakeCurrent failed");
- }
-
- _internal_set_current_window(&win);
-}
-
-void GLManager_X11::make_current() {
- if (!_current_window) {
- return;
- }
- if (!_current_window->in_use) {
- WARN_PRINT("current window not in use!");
- return;
- }
- const GLDisplay &disp = get_current_display();
- if (!glXMakeCurrent(_x_windisp.x11_display, _x_windisp.x11_window, disp.context->glx_context)) {
- ERR_PRINT("glXMakeCurrent failed");
- }
-}
-
-void GLManager_X11::swap_buffers() {
- if (!_current_window) {
- return;
- }
- if (!_current_window->in_use) {
- WARN_PRINT("current window not in use!");
- return;
- }
-
- // On X11, when enabled, transparency is always active, so clear alpha manually.
- if (OS::get_singleton()->is_layered_allowed()) {
- if (!DisplayServer::get_singleton()->window_get_flag(DisplayServer::WINDOW_FLAG_TRANSPARENT, _current_window->window_id)) {
- glColorMask(false, false, false, true);
- glClearColor(0, 0, 0, 1);
- glClear(GL_COLOR_BUFFER_BIT);
- glColorMask(true, true, true, true);
- }
- }
-
- glXSwapBuffers(_x_windisp.x11_display, _x_windisp.x11_window);
-}
-
-Error GLManager_X11::initialize() {
- return OK;
-}
-
-void GLManager_X11::set_use_vsync(bool p_use) {
- static bool setup = false;
- static PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = nullptr;
- static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalMESA = nullptr;
- static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = nullptr;
-
- // force vsync in the editor for now, as a safety measure
- bool is_editor = Engine::get_singleton()->is_editor_hint();
- if (is_editor) {
- p_use = true;
- }
-
- // we need an active window to get a display to set the vsync
- if (!_current_window) {
- return;
- }
- const GLDisplay &disp = get_current_display();
-
- if (!setup) {
- setup = true;
- String extensions = glXQueryExtensionsString(disp.x11_display, DefaultScreen(disp.x11_display));
- if (extensions.find("GLX_EXT_swap_control") != -1) {
- glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalEXT");
- }
- if (extensions.find("GLX_MESA_swap_control") != -1) {
- glXSwapIntervalMESA = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalMESA");
- }
- if (extensions.find("GLX_SGI_swap_control") != -1) {
- glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalSGI");
- }
- }
- int val = p_use ? 1 : 0;
- if (glXSwapIntervalMESA) {
- glXSwapIntervalMESA(val);
- } else if (glXSwapIntervalSGI) {
- glXSwapIntervalSGI(val);
- } else if (glXSwapIntervalEXT) {
- GLXDrawable drawable = glXGetCurrentDrawable();
- glXSwapIntervalEXT(disp.x11_display, drawable, val);
- } else {
- return;
- }
- use_vsync = p_use;
-}
-
-bool GLManager_X11::is_using_vsync() const {
- return use_vsync;
-}
-
-GLManager_X11::GLManager_X11(const Vector2i &p_size, ContextType p_context_type) {
- context_type = p_context_type;
-
- double_buffer = false;
- direct_render = false;
- glx_minor = glx_major = 0;
- use_vsync = false;
- _current_window = nullptr;
-}
-
-GLManager_X11::~GLManager_X11() {
- release_current();
-}
-
-#endif
-#endif