diff options
author | Riteo <riteo@posteo.net> | 2022-11-02 20:11:55 +0100 |
---|---|---|
committer | Riteo <riteo@posteo.net> | 2022-11-02 20:48:46 +0100 |
commit | 593c571d6a1b8922a24ac383fde43d6573b0dd7a (patch) | |
tree | 8e1cad05b1e7c2820b79d9ebc1c3069766ddfe6a /platform/linuxbsd/gl_manager_x11.cpp | |
parent | c29fe310f1b782cbf588ccf7040cf1606eba6769 (diff) | |
download | redot-engine-593c571d6a1b8922a24ac383fde43d6573b0dd7a.tar.gz |
linuxbsd: move all X11 stuff in its own directory
This allows implementing `DisplayServer`s like Wayland without making a
mess in the source tree.
Diffstat (limited to 'platform/linuxbsd/gl_manager_x11.cpp')
-rw-r--r-- | platform/linuxbsd/gl_manager_x11.cpp | 394 |
1 files changed, 0 insertions, 394 deletions
diff --git a/platform/linuxbsd/gl_manager_x11.cpp b/platform/linuxbsd/gl_manager_x11.cpp deleted file mode 100644 index f586c57dda..0000000000 --- a/platform/linuxbsd/gl_manager_x11.cpp +++ /dev/null @@ -1,394 +0,0 @@ -/*************************************************************************/ -/* gl_manager_x11.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "gl_manager_x11.h" - -#ifdef X11_ENABLED -#if defined(GLES3_ENABLED) - -#include <stdio.h> -#include <stdlib.h> -#include <unistd.h> - -#define GLX_GLXEXT_PROTOTYPES -#include <GL/glx.h> -#include <GL/glxext.h> - -#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 - -typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *); - -struct GLManager_X11_Private { - ::GLXContext glx_context; -}; - -GLManager_X11::GLDisplay::~GLDisplay() { - if (context) { - //release_current(); - glXDestroyContext(x11_display, context->glx_context); - memdelete(context); - context = nullptr; - } -} - -static bool ctxErrorOccurred = false; -static int ctxErrorHandler(Display *dpy, XErrorEvent *ev) { - ctxErrorOccurred = true; - return 0; -} - -int GLManager_X11::_find_or_create_display(Display *p_x11_display) { - for (unsigned int n = 0; n < _displays.size(); n++) { - const GLDisplay &d = _displays[n]; - if (d.x11_display == p_x11_display) { - return n; - } - } - - // create - GLDisplay d_temp; - d_temp.x11_display = p_x11_display; - _displays.push_back(d_temp); - int new_display_id = _displays.size() - 1; - - // create context - GLDisplay &d = _displays[new_display_id]; - - d.context = memnew(GLManager_X11_Private); - d.context->glx_context = nullptr; - - //Error err = _create_context(d); - _create_context(d); - return new_display_id; -} - -Error GLManager_X11::_create_context(GLDisplay &gl_display) { - // some aliases - ::Display *x11_display = gl_display.x11_display; - - //const char *extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display)); - - GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB"); - - ERR_FAIL_COND_V(!glXCreateContextAttribsARB, ERR_UNCONFIGURED); - - static int visual_attribs[] = { - GLX_RENDER_TYPE, GLX_RGBA_BIT, - GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, - GLX_DOUBLEBUFFER, true, - GLX_RED_SIZE, 1, - GLX_GREEN_SIZE, 1, - GLX_BLUE_SIZE, 1, - GLX_DEPTH_SIZE, 24, - None - }; - - static int visual_attribs_layered[] = { - GLX_RENDER_TYPE, GLX_RGBA_BIT, - GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, - GLX_DOUBLEBUFFER, true, - GLX_RED_SIZE, 8, - GLX_GREEN_SIZE, 8, - GLX_BLUE_SIZE, 8, - GLX_ALPHA_SIZE, 8, - GLX_DEPTH_SIZE, 24, - None - }; - - int fbcount; - GLXFBConfig fbconfig = nullptr; - XVisualInfo *vi = nullptr; - - if (OS::get_singleton()->is_layered_allowed()) { - GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs_layered, &fbcount); - ERR_FAIL_COND_V(!fbc, ERR_UNCONFIGURED); - - for (int i = 0; i < fbcount; i++) { - vi = (XVisualInfo *)glXGetVisualFromFBConfig(x11_display, fbc[i]); - if (!vi) { - continue; - } - - XRenderPictFormat *pict_format = XRenderFindVisualFormat(x11_display, vi->visual); - if (!pict_format) { - XFree(vi); - vi = nullptr; - continue; - } - - fbconfig = fbc[i]; - if (pict_format->direct.alphaMask > 0) { - break; - } - } - XFree(fbc); - - ERR_FAIL_COND_V(!fbconfig, ERR_UNCONFIGURED); - } else { - GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount); - ERR_FAIL_COND_V(!fbc, ERR_UNCONFIGURED); - - vi = glXGetVisualFromFBConfig(x11_display, fbc[0]); - - fbconfig = fbc[0]; - XFree(fbc); - } - - int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&ctxErrorHandler); - - switch (context_type) { - case GLES_3_0_COMPATIBLE: { - static int context_attribs[] = { - GLX_CONTEXT_MAJOR_VERSION_ARB, 3, - GLX_CONTEXT_MINOR_VERSION_ARB, 3, - GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, - GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*|GLX_CONTEXT_DEBUG_BIT_ARB*/, - None - }; - - gl_display.context->glx_context = glXCreateContextAttribsARB(x11_display, fbconfig, nullptr, true, context_attribs); - ERR_FAIL_COND_V(ctxErrorOccurred || !gl_display.context->glx_context, ERR_UNCONFIGURED); - } break; - } - - XSync(x11_display, False); - XSetErrorHandler(oldHandler); - - // make our own copy of the vi data - // for later creating windows using this display - if (vi) { - gl_display.x_vi = *vi; - } - - XFree(vi); - - return OK; -} - -XVisualInfo GLManager_X11::get_vi(Display *p_display) { - return _displays[_find_or_create_display(p_display)].x_vi; -} - -Error GLManager_X11::window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height) { - // make sure vector is big enough... - // we can mirror the external vector, it is simpler - // to keep the IDs identical for fast lookup - if (p_window_id >= (int)_windows.size()) { - _windows.resize(p_window_id + 1); - } - - GLWindow &win = _windows[p_window_id]; - win.in_use = true; - win.window_id = p_window_id; - win.width = p_width; - win.height = p_height; - win.x11_window = p_window; - win.gldisplay_id = _find_or_create_display(p_display); - - // the display could be invalid .. check NYI - GLDisplay &gl_display = _displays[win.gldisplay_id]; - ::Display *x11_display = gl_display.x11_display; - ::Window &x11_window = win.x11_window; - - if (!glXMakeCurrent(x11_display, x11_window, gl_display.context->glx_context)) { - ERR_PRINT("glXMakeCurrent failed"); - } - - _internal_set_current_window(&win); - - return OK; -} - -void GLManager_X11::_internal_set_current_window(GLWindow *p_win) { - _current_window = p_win; - - // quick access to x info - _x_windisp.x11_window = _current_window->x11_window; - const GLDisplay &disp = get_current_display(); - _x_windisp.x11_display = disp.x11_display; -} - -void GLManager_X11::window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) { - get_window(p_window_id).width = p_width; - get_window(p_window_id).height = p_height; -} - -void GLManager_X11::window_destroy(DisplayServer::WindowID p_window_id) { - GLWindow &win = get_window(p_window_id); - win.in_use = false; - - if (_current_window == &win) { - _current_window = nullptr; - _x_windisp.x11_display = nullptr; - _x_windisp.x11_window = -1; - } -} - -void GLManager_X11::release_current() { - if (!_current_window) { - return; - } - - if (!glXMakeCurrent(_x_windisp.x11_display, None, nullptr)) { - ERR_PRINT("glXMakeCurrent failed"); - } - _current_window = nullptr; -} - -void GLManager_X11::window_make_current(DisplayServer::WindowID p_window_id) { - if (p_window_id == -1) { - return; - } - - GLWindow &win = _windows[p_window_id]; - if (!win.in_use) { - return; - } - - // noop - if (&win == _current_window) { - return; - } - - const GLDisplay &disp = get_display(win.gldisplay_id); - - if (!glXMakeCurrent(disp.x11_display, win.x11_window, disp.context->glx_context)) { - ERR_PRINT("glXMakeCurrent failed"); - } - - _internal_set_current_window(&win); -} - -void GLManager_X11::make_current() { - if (!_current_window) { - return; - } - if (!_current_window->in_use) { - WARN_PRINT("current window not in use!"); - return; - } - const GLDisplay &disp = get_current_display(); - if (!glXMakeCurrent(_x_windisp.x11_display, _x_windisp.x11_window, disp.context->glx_context)) { - ERR_PRINT("glXMakeCurrent failed"); - } -} - -void GLManager_X11::swap_buffers() { - if (!_current_window) { - return; - } - if (!_current_window->in_use) { - WARN_PRINT("current window not in use!"); - return; - } - - // On X11, when enabled, transparency is always active, so clear alpha manually. - if (OS::get_singleton()->is_layered_allowed()) { - if (!DisplayServer::get_singleton()->window_get_flag(DisplayServer::WINDOW_FLAG_TRANSPARENT, _current_window->window_id)) { - glColorMask(false, false, false, true); - glClearColor(0, 0, 0, 1); - glClear(GL_COLOR_BUFFER_BIT); - glColorMask(true, true, true, true); - } - } - - glXSwapBuffers(_x_windisp.x11_display, _x_windisp.x11_window); -} - -Error GLManager_X11::initialize() { - return OK; -} - -void GLManager_X11::set_use_vsync(bool p_use) { - static bool setup = false; - static PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = nullptr; - static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalMESA = nullptr; - static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = nullptr; - - // force vsync in the editor for now, as a safety measure - bool is_editor = Engine::get_singleton()->is_editor_hint(); - if (is_editor) { - p_use = true; - } - - // we need an active window to get a display to set the vsync - if (!_current_window) { - return; - } - const GLDisplay &disp = get_current_display(); - - if (!setup) { - setup = true; - String extensions = glXQueryExtensionsString(disp.x11_display, DefaultScreen(disp.x11_display)); - if (extensions.find("GLX_EXT_swap_control") != -1) { - glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalEXT"); - } - if (extensions.find("GLX_MESA_swap_control") != -1) { - glXSwapIntervalMESA = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalMESA"); - } - if (extensions.find("GLX_SGI_swap_control") != -1) { - glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalSGI"); - } - } - int val = p_use ? 1 : 0; - if (glXSwapIntervalMESA) { - glXSwapIntervalMESA(val); - } else if (glXSwapIntervalSGI) { - glXSwapIntervalSGI(val); - } else if (glXSwapIntervalEXT) { - GLXDrawable drawable = glXGetCurrentDrawable(); - glXSwapIntervalEXT(disp.x11_display, drawable, val); - } else { - return; - } - use_vsync = p_use; -} - -bool GLManager_X11::is_using_vsync() const { - return use_vsync; -} - -GLManager_X11::GLManager_X11(const Vector2i &p_size, ContextType p_context_type) { - context_type = p_context_type; - - double_buffer = false; - direct_render = false; - glx_minor = glx_major = 0; - use_vsync = false; - _current_window = nullptr; -} - -GLManager_X11::~GLManager_X11() { - release_current(); -} - -#endif -#endif |