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author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-04-05 13:40:26 +0300 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-04-06 14:34:37 +0300 |
commit | f851c4aa330e1064a66db50be62db2466f4fb768 (patch) | |
tree | 70f3bd487e91feb4ca777dba214a09b17041da97 /platform/linuxbsd/gl_manager_x11.h | |
parent | 72407a9cfbd4f58102972c0910429f3ab7006f07 (diff) | |
download | redot-engine-f851c4aa330e1064a66db50be62db2466f4fb768.tar.gz |
Fix some issues found by cppcheck.
Diffstat (limited to 'platform/linuxbsd/gl_manager_x11.h')
-rw-r--r-- | platform/linuxbsd/gl_manager_x11.h | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/platform/linuxbsd/gl_manager_x11.h b/platform/linuxbsd/gl_manager_x11.h index e89caf3b30..fb2c74a2b6 100644 --- a/platform/linuxbsd/gl_manager_x11.h +++ b/platform/linuxbsd/gl_manager_x11.h @@ -52,15 +52,14 @@ public: private: // any data specific to the window struct GLWindow { - GLWindow() { in_use = false; } - bool in_use; + bool in_use = false; // the external ID .. should match the GL window number .. unused I think - DisplayServer::WindowID window_id; - int width; - int height; + DisplayServer::WindowID window_id = DisplayServer::INVALID_WINDOW_ID; + int width = 0; + int height = 0; ::Window x11_window; - int gldisplay_id; + int gldisplay_id = 0; }; struct GLDisplay { |