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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-11-08 12:23:47 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2024-01-11 00:42:56 +0100 |
commit | 2aaa4cd64525daa24a033f1ea3468d5cfdd6b735 (patch) | |
tree | 9fdc28edbba7a6843223e1950fe62a20249acde6 /platform/linuxbsd/os_linuxbsd.cpp | |
parent | 352434668923978f54f2236f20116fc96ebc9173 (diff) | |
download | redot-engine-2aaa4cd64525daa24a033f1ea3468d5cfdd6b735.tar.gz |
Only build glslang if Vulkan or Direct3D 12 rendering is enabled
glslang isn't needed for OpenGL rendering, which includes the web export.
This reduces the web release export template's `.wasm` size by about 20 KB,
since web builds use `vulkan=no`.
Diffstat (limited to 'platform/linuxbsd/os_linuxbsd.cpp')
0 files changed, 0 insertions, 0 deletions