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author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2019-07-12 16:18:30 +0300 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2020-02-11 11:57:34 +0100 |
commit | b456bfad5cee3922f55621bf7c133cc67337636a (patch) | |
tree | d3c77c49894591ea67dac3ad1551e9f36206b9c1 /platform/osx/context_gl_osx.h | |
parent | eb48be51dbe97aa4fbbbe0d0ebd8a98bee6b263e (diff) | |
download | redot-engine-b456bfad5cee3922f55621bf7c133cc67337636a.tar.gz |
Add runtime GLES2 / Vulkan context selection.
Diffstat (limited to 'platform/osx/context_gl_osx.h')
-rw-r--r-- | platform/osx/context_gl_osx.h | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/platform/osx/context_gl_osx.h b/platform/osx/context_gl_osx.h new file mode 100644 index 0000000000..831a813fe9 --- /dev/null +++ b/platform/osx/context_gl_osx.h @@ -0,0 +1,79 @@ +/*************************************************************************/ +/* context_gl_osx.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef CONTEXT_GL_OSX_H +#define CONTEXT_GL_OSX_H + +#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED) + +#include "core/error_list.h" +#include "core/os/os.h" + +#include <AppKit/AppKit.h> +#include <ApplicationServices/ApplicationServices.h> +#include <CoreVideo/CoreVideo.h> + +class ContextGL_OSX { + + bool opengl_3_context; + bool use_vsync; + + void *framework; + id window_view; + NSOpenGLPixelFormat *pixelFormat; + NSOpenGLContext *context; + +public: + bool waiting_for_vsync; + NSCondition *vsync_condition; + CVDisplayLinkRef displayLink; + + void release_current(); + + void make_current(); + void update(); + + void set_opacity(GLint p_opacity); + + int get_window_width(); + int get_window_height(); + void swap_buffers(); + + Error initialize(); + + void set_use_vsync(bool p_use); + bool is_using_vsync() const; + + ContextGL_OSX(id p_view, bool p_opengl_3_context); + ~ContextGL_OSX(); +}; + +#endif +#endif
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