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author | Rémi Verschelde <remi@verschelde.fr> | 2016-06-18 14:46:12 +0200 |
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committer | GitHub <noreply@github.com> | 2016-06-18 14:46:12 +0200 |
commit | a7fc04626af238bf9a80c4f3b569e1c5d70465c9 (patch) | |
tree | af573f9536dde1bd9d29569d5ea0440167ffbf41 /platform/osx/dir_access_osx.h | |
parent | 916e84d08cf08de08ba6966a6fd28ffb2b2d6cd0 (diff) | |
download | redot-engine-a7fc04626af238bf9a80c4f3b569e1c5d70465c9.tar.gz |
Add missing license headers in our source files (#5255)
Also removes a couple wrong Godot headers from third-party source files.
Diffstat (limited to 'platform/osx/dir_access_osx.h')
-rw-r--r-- | platform/osx/dir_access_osx.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h index 8b742b64fa..2cd80c295f 100644 --- a/platform/osx/dir_access_osx.h +++ b/platform/osx/dir_access_osx.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* dir_access_unix.h */ +/* dir_access_osx.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ |