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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-08-19 16:45:03 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-08-21 08:09:22 +0200 |
commit | 93f1fb1c2f74de3ff996895761d083fadd257397 (patch) | |
tree | b19c4fd599024b43bdbf90258b523b0e73a08a0d /platform/uwp/export/export.cpp | |
parent | 1d757c43d74447be8cd015b54463615c81b5050c (diff) | |
download | redot-engine-93f1fb1c2f74de3ff996895761d083fadd257397.tar.gz |
Fixes for new two-dash long command line arguments
- Fixes some single-dash leftovers that were missed in the previous commit
- Reorder the help output for clarity, and document missing options
- Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit
- Improve error message on malformed arguments and do not display help on error
- Always use long form of arguments when starting a new Godot process from C++, for clarity and easy grepping
- Cleanup obsolete code here and there
Diffstat (limited to 'platform/uwp/export/export.cpp')
-rw-r--r-- | platform/uwp/export/export.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index 39717196aa..68307c4e90 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -1330,7 +1330,7 @@ public: } if (!(p_flags & DEBUG_FLAG_DUMB_CLIENT)) { - cl.push_back("-path"); + cl.push_back("--path"); cl.push_back("game"); } |