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authorSergey Minakov <naithar@icloud.com>2021-07-14 23:17:22 +0300
committerSergey Minakov <naithar@icloud.com>2021-08-12 17:18:37 +0300
commit253581f85c98e57d58e8ec9e4378d0efc083e853 (patch)
treef4cad49ca3e26f7ce9609614353908aa7230464f /platform/uwp/export/export_plugin.h
parent9f49255bee523e07a928f88c75f243a6eb4e7f13 (diff)
downloadredot-engine-253581f85c98e57d58e8ec9e4378d0efc083e853.tar.gz
Split uwp platform export template into multiple files
Diffstat (limited to 'platform/uwp/export/export_plugin.h')
-rw-r--r--platform/uwp/export/export_plugin.h448
1 files changed, 448 insertions, 0 deletions
diff --git a/platform/uwp/export/export_plugin.h b/platform/uwp/export/export_plugin.h
new file mode 100644
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--- /dev/null
+++ b/platform/uwp/export/export_plugin.h
@@ -0,0 +1,448 @@
+/*************************************************************************/
+/* export_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef UWP_EXPORT_PLUGIN_H
+#define UWP_EXPORT_PLUGIN_H
+
+#include "core/config/project_settings.h"
+#include "core/crypto/crypto_core.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
+#include "core/io/marshalls.h"
+#include "core/io/zip_io.h"
+#include "core/object/class_db.h"
+#include "core/version.h"
+#include "editor/editor_export.h"
+#include "editor/editor_node.h"
+
+#include "thirdparty/minizip/unzip.h"
+#include "thirdparty/minizip/zip.h"
+
+#include "app_packager.h"
+
+#include <zlib.h>
+
+// Capabilities
+static const char *uwp_capabilities[] = {
+ "allJoyn",
+ "codeGeneration",
+ "internetClient",
+ "internetClientServer",
+ "privateNetworkClientServer",
+ nullptr
+};
+static const char *uwp_uap_capabilities[] = {
+ "appointments",
+ "blockedChatMessages",
+ "chat",
+ "contacts",
+ "enterpriseAuthentication",
+ "musicLibrary",
+ "objects3D",
+ "picturesLibrary",
+ "phoneCall",
+ "removableStorage",
+ "sharedUserCertificates",
+ "userAccountInformation",
+ "videosLibrary",
+ "voipCall",
+ nullptr
+};
+static const char *uwp_device_capabilities[] = {
+ "bluetooth",
+ "location",
+ "microphone",
+ "proximity",
+ "webcam",
+ nullptr
+};
+
+class EditorExportPlatformUWP : public EditorExportPlatform {
+ GDCLASS(EditorExportPlatformUWP, EditorExportPlatform);
+
+ Ref<ImageTexture> logo;
+
+ enum Platform {
+ ARM,
+ X86,
+ X64
+ };
+
+ bool _valid_resource_name(const String &p_name) const {
+ if (p_name.is_empty()) {
+ return false;
+ }
+ if (p_name.ends_with(".")) {
+ return false;
+ }
+
+ static const char *invalid_names[] = {
+ "CON", "PRN", "AUX", "NUL", "COM1", "COM2", "COM3", "COM4", "COM5", "COM6", "COM7",
+ "COM8", "COM9", "LPT1", "LPT2", "LPT3", "LPT4", "LPT5", "LPT6", "LPT7", "LPT8", "LPT9",
+ nullptr
+ };
+
+ const char **t = invalid_names;
+ while (*t) {
+ if (p_name == *t) {
+ return false;
+ }
+ t++;
+ }
+
+ return true;
+ }
+
+ bool _valid_guid(const String &p_guid) const {
+ Vector<String> parts = p_guid.split("-");
+
+ if (parts.size() != 5) {
+ return false;
+ }
+ if (parts[0].length() != 8) {
+ return false;
+ }
+ for (int i = 1; i < 4; i++) {
+ if (parts[i].length() != 4) {
+ return false;
+ }
+ }
+ if (parts[4].length() != 12) {
+ return false;
+ }
+
+ return true;
+ }
+
+ bool _valid_bgcolor(const String &p_color) const {
+ if (p_color.is_empty()) {
+ return true;
+ }
+ if (p_color.begins_with("#") && p_color.is_valid_html_color()) {
+ return true;
+ }
+
+ // Colors from https://msdn.microsoft.com/en-us/library/windows/apps/dn934817.aspx
+ static const char *valid_colors[] = {
+ "aliceBlue", "antiqueWhite", "aqua", "aquamarine", "azure", "beige",
+ "bisque", "black", "blanchedAlmond", "blue", "blueViolet", "brown",
+ "burlyWood", "cadetBlue", "chartreuse", "chocolate", "coral", "cornflowerBlue",
+ "cornsilk", "crimson", "cyan", "darkBlue", "darkCyan", "darkGoldenrod",
+ "darkGray", "darkGreen", "darkKhaki", "darkMagenta", "darkOliveGreen", "darkOrange",
+ "darkOrchid", "darkRed", "darkSalmon", "darkSeaGreen", "darkSlateBlue", "darkSlateGray",
+ "darkTurquoise", "darkViolet", "deepPink", "deepSkyBlue", "dimGray", "dodgerBlue",
+ "firebrick", "floralWhite", "forestGreen", "fuchsia", "gainsboro", "ghostWhite",
+ "gold", "goldenrod", "gray", "green", "greenYellow", "honeydew",
+ "hotPink", "indianRed", "indigo", "ivory", "khaki", "lavender",
+ "lavenderBlush", "lawnGreen", "lemonChiffon", "lightBlue", "lightCoral", "lightCyan",
+ "lightGoldenrodYellow", "lightGreen", "lightGray", "lightPink", "lightSalmon", "lightSeaGreen",
+ "lightSkyBlue", "lightSlateGray", "lightSteelBlue", "lightYellow", "lime", "limeGreen",
+ "linen", "magenta", "maroon", "mediumAquamarine", "mediumBlue", "mediumOrchid",
+ "mediumPurple", "mediumSeaGreen", "mediumSlateBlue", "mediumSpringGreen", "mediumTurquoise", "mediumVioletRed",
+ "midnightBlue", "mintCream", "mistyRose", "moccasin", "navajoWhite", "navy",
+ "oldLace", "olive", "oliveDrab", "orange", "orangeRed", "orchid",
+ "paleGoldenrod", "paleGreen", "paleTurquoise", "paleVioletRed", "papayaWhip", "peachPuff",
+ "peru", "pink", "plum", "powderBlue", "purple", "red",
+ "rosyBrown", "royalBlue", "saddleBrown", "salmon", "sandyBrown", "seaGreen",
+ "seaShell", "sienna", "silver", "skyBlue", "slateBlue", "slateGray",
+ "snow", "springGreen", "steelBlue", "tan", "teal", "thistle",
+ "tomato", "transparent", "turquoise", "violet", "wheat", "white",
+ "whiteSmoke", "yellow", "yellowGreen",
+ nullptr
+ };
+
+ const char **color = valid_colors;
+
+ while (*color) {
+ if (p_color == *color) {
+ return true;
+ }
+ color++;
+ }
+
+ return false;
+ }
+
+ bool _valid_image(const StreamTexture2D *p_image, int p_width, int p_height) const {
+ if (!p_image) {
+ return false;
+ }
+
+ // TODO: Add resource creation or image rescaling to enable other scales:
+ // 1.25, 1.5, 2.0
+ return p_width == p_image->get_width() && p_height == p_image->get_height();
+ }
+
+ Vector<uint8_t> _fix_manifest(const Ref<EditorExportPreset> &p_preset, const Vector<uint8_t> &p_template, bool p_give_internet) const {
+ String result = String::utf8((const char *)p_template.ptr(), p_template.size());
+
+ result = result.replace("$godot_version$", VERSION_FULL_NAME);
+
+ result = result.replace("$identity_name$", p_preset->get("package/unique_name"));
+ result = result.replace("$publisher$", p_preset->get("package/publisher"));
+
+ result = result.replace("$product_guid$", p_preset->get("identity/product_guid"));
+ result = result.replace("$publisher_guid$", p_preset->get("identity/publisher_guid"));
+
+ String version = itos(p_preset->get("version/major")) + "." + itos(p_preset->get("version/minor")) + "." + itos(p_preset->get("version/build")) + "." + itos(p_preset->get("version/revision"));
+ result = result.replace("$version_string$", version);
+
+ Platform arch = (Platform)(int)p_preset->get("architecture/target");
+ String architecture = arch == ARM ? "arm" : (arch == X86 ? "x86" : "x64");
+ result = result.replace("$architecture$", architecture);
+
+ result = result.replace("$display_name$", String(p_preset->get("package/display_name")).is_empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name")));
+
+ result = result.replace("$publisher_display_name$", p_preset->get("package/publisher_display_name"));
+ result = result.replace("$app_description$", p_preset->get("package/description"));
+ result = result.replace("$bg_color$", p_preset->get("images/background_color"));
+ result = result.replace("$short_name$", p_preset->get("package/short_name"));
+
+ String name_on_tiles = "";
+ if ((bool)p_preset->get("tiles/show_name_on_square150x150")) {
+ name_on_tiles += " <uap:ShowOn Tile=\"square150x150Logo\" />\n";
+ }
+ if ((bool)p_preset->get("tiles/show_name_on_wide310x150")) {
+ name_on_tiles += " <uap:ShowOn Tile=\"wide310x150Logo\" />\n";
+ }
+ if ((bool)p_preset->get("tiles/show_name_on_square310x310")) {
+ name_on_tiles += " <uap:ShowOn Tile=\"square310x310Logo\" />\n";
+ }
+
+ String show_name_on_tiles = "";
+ if (!name_on_tiles.is_empty()) {
+ show_name_on_tiles = "<uap:ShowNameOnTiles>\n" + name_on_tiles + " </uap:ShowNameOnTiles>";
+ }
+
+ result = result.replace("$name_on_tiles$", name_on_tiles);
+
+ String rotations = "";
+ if ((bool)p_preset->get("orientation/landscape")) {
+ rotations += " <uap:Rotation Preference=\"landscape\" />\n";
+ }
+ if ((bool)p_preset->get("orientation/portrait")) {
+ rotations += " <uap:Rotation Preference=\"portrait\" />\n";
+ }
+ if ((bool)p_preset->get("orientation/landscape_flipped")) {
+ rotations += " <uap:Rotation Preference=\"landscapeFlipped\" />\n";
+ }
+ if ((bool)p_preset->get("orientation/portrait_flipped")) {
+ rotations += " <uap:Rotation Preference=\"portraitFlipped\" />\n";
+ }
+
+ String rotation_preference = "";
+ if (!rotations.is_empty()) {
+ rotation_preference = "<uap:InitialRotationPreference>\n" + rotations + " </uap:InitialRotationPreference>";
+ }
+
+ result = result.replace("$rotation_preference$", rotation_preference);
+
+ String capabilities_elements = "";
+ const char **basic = uwp_capabilities;
+ while (*basic) {
+ if ((bool)p_preset->get("capabilities/" + String(*basic))) {
+ capabilities_elements += " <Capability Name=\"" + String(*basic) + "\" />\n";
+ }
+ basic++;
+ }
+ const char **uap = uwp_uap_capabilities;
+ while (*uap) {
+ if ((bool)p_preset->get("capabilities/" + String(*uap))) {
+ capabilities_elements += " <uap:Capability Name=\"" + String(*uap) + "\" />\n";
+ }
+ uap++;
+ }
+ const char **device = uwp_device_capabilities;
+ while (*device) {
+ if ((bool)p_preset->get("capabilities/" + String(*device))) {
+ capabilities_elements += " <DeviceCapability Name=\"" + String(*device) + "\" />\n";
+ }
+ device++;
+ }
+
+ if (!((bool)p_preset->get("capabilities/internetClient")) && p_give_internet) {
+ capabilities_elements += " <Capability Name=\"internetClient\" />\n";
+ }
+
+ String capabilities_string = "<Capabilities />";
+ if (!capabilities_elements.is_empty()) {
+ capabilities_string = "<Capabilities>\n" + capabilities_elements + " </Capabilities>";
+ }
+
+ result = result.replace("$capabilities_place$", capabilities_string);
+
+ Vector<uint8_t> r_ret;
+ r_ret.resize(result.length());
+
+ for (int i = 0; i < result.length(); i++) {
+ r_ret.write[i] = result.utf8().get(i);
+ }
+
+ return r_ret;
+ }
+
+ Vector<uint8_t> _get_image_data(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
+ Vector<uint8_t> data;
+ StreamTexture2D *texture = nullptr;
+
+ if (p_path.find("StoreLogo") != -1) {
+ texture = p_preset->get("images/store_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/store_logo")));
+ } else if (p_path.find("Square44x44Logo") != -1) {
+ texture = p_preset->get("images/square44x44_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square44x44_logo")));
+ } else if (p_path.find("Square71x71Logo") != -1) {
+ texture = p_preset->get("images/square71x71_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square71x71_logo")));
+ } else if (p_path.find("Square150x150Logo") != -1) {
+ texture = p_preset->get("images/square150x150_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square150x150_logo")));
+ } else if (p_path.find("Square310x310Logo") != -1) {
+ texture = p_preset->get("images/square310x310_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square310x310_logo")));
+ } else if (p_path.find("Wide310x150Logo") != -1) {
+ texture = p_preset->get("images/wide310x150_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/wide310x150_logo")));
+ } else if (p_path.find("SplashScreen") != -1) {
+ texture = p_preset->get("images/splash_screen").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/splash_screen")));
+ } else {
+ ERR_PRINT("Unable to load logo");
+ }
+
+ if (!texture) {
+ return data;
+ }
+
+ String tmp_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("uwp_tmp_logo.png");
+
+ Error err = texture->get_image()->save_png(tmp_path);
+
+ if (err != OK) {
+ String err_string = "Couldn't save temp logo file.";
+
+ EditorNode::add_io_error(err_string);
+ ERR_FAIL_V_MSG(data, err_string);
+ }
+
+ FileAccess *f = FileAccess::open(tmp_path, FileAccess::READ, &err);
+
+ if (err != OK) {
+ String err_string = "Couldn't open temp logo file.";
+ // Cleanup generated file.
+ DirAccess::remove_file_or_error(tmp_path);
+ EditorNode::add_io_error(err_string);
+ ERR_FAIL_V_MSG(data, err_string);
+ }
+
+ data.resize(f->get_length());
+ f->get_buffer(data.ptrw(), data.size());
+
+ f->close();
+ memdelete(f);
+ DirAccess::remove_file_or_error(tmp_path);
+
+ return data;
+ }
+
+ static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) {
+ /* TODO: This was copied verbatim from Android export. It should be
+ * refactored to the parent class and also be used for .zip export.
+ */
+
+ /*
+ * By not compressing files with little or not benefit in doing so,
+ * a performance gain is expected at runtime. Moreover, if the APK is
+ * zip-aligned, assets stored as they are can be efficiently read by
+ * Android by memory-mapping them.
+ */
+
+ // -- Unconditional uncompress to mimic AAPT plus some other
+
+ static const char *unconditional_compress_ext[] = {
+ // From https://github.com/android/platform_frameworks_base/blob/master/tools/aapt/Package.cpp
+ // These formats are already compressed, or don't compress well:
+ ".jpg", ".jpeg", ".png", ".gif",
+ ".wav", ".mp2", ".mp3", ".ogg", ".aac",
+ ".mpg", ".mpeg", ".mid", ".midi", ".smf", ".jet",
+ ".rtttl", ".imy", ".xmf", ".mp4", ".m4a",
+ ".m4v", ".3gp", ".3gpp", ".3g2", ".3gpp2",
+ ".amr", ".awb", ".wma", ".wmv",
+ // Godot-specific:
+ ".webp", // Same reasoning as .png
+ ".cfb", // Don't let small config files slow-down startup
+ ".scn", // Binary scenes are usually already compressed
+ ".stex", // Streamable textures are usually already compressed
+ // Trailer for easier processing
+ nullptr
+ };
+
+ for (const char **ext = unconditional_compress_ext; *ext; ++ext) {
+ if (p_path.to_lower().ends_with(String(*ext))) {
+ return false;
+ }
+ }
+
+ // -- Compressed resource?
+
+ if (p_data.size() >= 4 && p_data[0] == 'R' && p_data[1] == 'S' && p_data[2] == 'C' && p_data[3] == 'C') {
+ // Already compressed
+ return false;
+ }
+
+ // --- TODO: Decide on texture resources according to their image compression setting
+
+ return true;
+ }
+
+ static Error save_appx_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
+ AppxPackager *packager = (AppxPackager *)p_userdata;
+ String dst_path = p_path.replace_first("res://", "game/");
+
+ return packager->add_file(dst_path, p_data.ptr(), p_data.size(), p_file, p_total, _should_compress_asset(p_path, p_data));
+ }
+
+public:
+ virtual String get_name() const override;
+ virtual String get_os_name() const override;
+
+ virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override;
+
+ virtual Ref<Texture2D> get_logo() const override;
+
+ virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
+
+ virtual void get_export_options(List<ExportOption> *r_options) override;
+
+ virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
+
+ virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
+
+ virtual void get_platform_features(List<String> *r_features) override;
+
+ virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override;
+
+ EditorExportPlatformUWP();
+};
+
+#endif