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author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2021-01-19 13:29:41 +0100 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2021-01-29 12:02:13 +0100 |
commit | 99fe462452be44efa618e83ad9bbecd722ae6ecd (patch) | |
tree | 9bd84bc560b2c8049234d92d217396d21e68ba28 /platform/uwp/os_uwp.cpp | |
parent | 6ddfc8e7187bd2b25b5caa61dee8fdca05af6298 (diff) | |
download | redot-engine-99fe462452be44efa618e83ad9bbecd722ae6ecd.tar.gz |
Modernize Thread
- Based on C++11's `thread` and `thread_local`
- No more need to allocate-deallocate or check for null
- No pointer anymore, just a member variable
- Platform-specific implementations no longer needed (except for the few cases of non-portable functions)
- Simpler for `NO_THREADS`
- Thread ids are now the same across platforms (main is 1; others follow)
Diffstat (limited to 'platform/uwp/os_uwp.cpp')
-rw-r--r-- | platform/uwp/os_uwp.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index f43c4ecdaf..8b60e55d2d 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -45,7 +45,6 @@ #include "servers/audio_server.h" #include "servers/rendering/rendering_server_default.h" #include "servers/rendering/rendering_server_wrap_mt.h" -#include "thread_uwp.h" #include <ppltasks.h> #include <wrl.h> @@ -130,8 +129,6 @@ void OS_UWP::initialize_core() { //RedirectIOToConsole(); - ThreadUWP::make_default(); - FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM); |