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authorPedro J. Estébanez <pedrojrulez@gmail.com>2021-01-19 13:29:41 +0100
committerPedro J. Estébanez <pedrojrulez@gmail.com>2021-01-29 12:02:13 +0100
commit99fe462452be44efa618e83ad9bbecd722ae6ecd (patch)
tree9bd84bc560b2c8049234d92d217396d21e68ba28 /platform/uwp/os_uwp.cpp
parent6ddfc8e7187bd2b25b5caa61dee8fdca05af6298 (diff)
downloadredot-engine-99fe462452be44efa618e83ad9bbecd722ae6ecd.tar.gz
Modernize Thread
- Based on C++11's `thread` and `thread_local` - No more need to allocate-deallocate or check for null - No pointer anymore, just a member variable - Platform-specific implementations no longer needed (except for the few cases of non-portable functions) - Simpler for `NO_THREADS` - Thread ids are now the same across platforms (main is 1; others follow)
Diffstat (limited to 'platform/uwp/os_uwp.cpp')
-rw-r--r--platform/uwp/os_uwp.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index f43c4ecdaf..8b60e55d2d 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -45,7 +45,6 @@
#include "servers/audio_server.h"
#include "servers/rendering/rendering_server_default.h"
#include "servers/rendering/rendering_server_wrap_mt.h"
-#include "thread_uwp.h"
#include <ppltasks.h>
#include <wrl.h>
@@ -130,8 +129,6 @@ void OS_UWP::initialize_core() {
//RedirectIOToConsole();
- ThreadUWP::make_default();
-
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM);