summaryrefslogtreecommitdiffstats
path: root/platform
diff options
context:
space:
mode:
authorA Thousand Ships <96648715+AThousandShips@users.noreply.github.com>2024-07-28 11:47:25 +0200
committerA Thousand Ships <96648715+AThousandShips@users.noreply.github.com>2024-07-29 15:48:06 +0200
commit61c4ce272c6c74a0e46a75a3cb488bc5600e0767 (patch)
treeb936334ab7b451c4e7798b2030304cb6f0d9b19a /platform
parent0e9caa2d9cb20737f8dcf08b75fcf2a78d980569 (diff)
downloadredot-engine-61c4ce272c6c74a0e46a75a3cb488bc5600e0767.tar.gz
[Web] Gracefully handle non-finite audio volumes
Diffstat (limited to 'platform')
-rw-r--r--platform/web/js/libs/library_godot_audio.js5
1 files changed, 4 insertions, 1 deletions
diff --git a/platform/web/js/libs/library_godot_audio.js b/platform/web/js/libs/library_godot_audio.js
index 66d0d3d79d..f1f02df985 100644
--- a/platform/web/js/libs/library_godot_audio.js
+++ b/platform/web/js/libs/library_godot_audio.js
@@ -858,7 +858,10 @@ class Bus {
* @returns {void}
*/
setVolumeDb(val) {
- this._gainNode.gain.value = GodotAudio.db_to_linear(val);
+ const linear = GodotAudio.db_to_linear(val);
+ if (isFinite(linear)) {
+ this._gainNode.gain.value = linear;
+ }
}
/**