diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-07-01 14:18:13 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-07-01 14:44:45 +0200 |
commit | 372136fe75e9f042d2284bae46d2879950f4d399 (patch) | |
tree | 9341d5a780694220105d17352d2ffe07815278bd /scene/3d/camera_3d.h | |
parent | 719609522a30fa9e3b96b028ac5a1d1a65f1678f (diff) | |
download | redot-engine-372136fe75e9f042d2284bae46d2879950f4d399.tar.gz |
Environment: Refactor code for readability + more
- Makes all boolean setters/getters consistent.
- Fixes bug where `glow_hdr_bleed_scale` was not used.
- Split CameraEffects to their own source file.
- Reorder all Environment method and properties declarations,
definitions and bindings to be consistent with each other
and with the order of property bindings.
- Bind missing enum values added with SDFGI.
- Remove unused SDFGI enhance_ssr boolean.
- Sync doc changes after SDFGI merge and other misc changes.
Diffstat (limited to 'scene/3d/camera_3d.h')
-rw-r--r-- | scene/3d/camera_3d.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/3d/camera_3d.h b/scene/3d/camera_3d.h index 138b1b8a7a..5c9431e08a 100644 --- a/scene/3d/camera_3d.h +++ b/scene/3d/camera_3d.h @@ -34,6 +34,7 @@ #include "scene/3d/node_3d.h" #include "scene/3d/velocity_tracker_3d.h" #include "scene/main/window.h" +#include "scene/resources/camera_effects.h" #include "scene/resources/environment.h" class Camera3D : public Node3D { |