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author | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /scene/3d/interpolated_camera.h | |
parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) | |
download | redot-engine-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.gz |
GODOT IS OPEN SOURCE
Diffstat (limited to 'scene/3d/interpolated_camera.h')
-rw-r--r-- | scene/3d/interpolated_camera.h | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/scene/3d/interpolated_camera.h b/scene/3d/interpolated_camera.h new file mode 100644 index 0000000000..da0e3d562b --- /dev/null +++ b/scene/3d/interpolated_camera.h @@ -0,0 +1,63 @@ +/*************************************************************************/ +/* interpolated_camera.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef INTERPOLATED_CAMERA_H
+#define INTERPOLATED_CAMERA_H
+
+#include "scene/3d/camera.h"
+
+class InterpolatedCamera : public Camera {
+
+ OBJ_TYPE(InterpolatedCamera,Camera);
+
+ bool enabled;
+ real_t speed;
+ NodePath target;
+protected:
+
+ void _notification(int p_what);
+ static void _bind_methods();
+ void _set_target(const Object *p_target);
+
+public:
+
+ void set_target(const Spatial *p_target);
+ void set_target_path(const NodePath& p_path);
+ NodePath get_target_path() const;
+
+ void set_speed(real_t p_speed);
+ real_t get_speed() const;
+
+ void set_interpolation_enabled(bool p_enable);
+ bool is_interpolation_enabled() const;
+
+
+ InterpolatedCamera();
+};
+
+#endif // INTERPOLATED_CAMERA_H
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