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authorJuan Linietsky <reduzio@gmail.com>2020-06-25 10:33:28 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-06-26 11:06:48 -0300
commit201d606b3d348c3287f3d57d25e6eced298c2df5 (patch)
tree1bbd204d9375dfb3b0fe07fb66b787a5aa2e79e4 /scene/3d/light_3d.h
parentb92477d77e9a6f46e4276a20a451dfac9d485f47 (diff)
downloadredot-engine-201d606b3d348c3287f3d57d25e6eced298c2df5.tar.gz
Addition of SDFGI for open world global illumination
Move GI to a deferred pass
Diffstat (limited to 'scene/3d/light_3d.h')
-rw-r--r--scene/3d/light_3d.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/light_3d.h b/scene/3d/light_3d.h
index f16773f6ae..09fc81b216 100644
--- a/scene/3d/light_3d.h
+++ b/scene/3d/light_3d.h
@@ -64,8 +64,8 @@ public:
enum BakeMode {
BAKE_DISABLED,
- BAKE_INDIRECT,
- BAKE_ALL
+ BAKE_DYNAMIC,
+ BAKE_STATIC
};
private: