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author | Juan Linietsky <reduzio@gmail.com> | 2020-06-25 10:33:28 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-06-26 11:06:48 -0300 |
commit | 201d606b3d348c3287f3d57d25e6eced298c2df5 (patch) | |
tree | 1bbd204d9375dfb3b0fe07fb66b787a5aa2e79e4 /scene/3d/light_3d.h | |
parent | b92477d77e9a6f46e4276a20a451dfac9d485f47 (diff) | |
download | redot-engine-201d606b3d348c3287f3d57d25e6eced298c2df5.tar.gz |
Addition of SDFGI for open world global illumination
Move GI to a deferred pass
Diffstat (limited to 'scene/3d/light_3d.h')
-rw-r--r-- | scene/3d/light_3d.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/light_3d.h b/scene/3d/light_3d.h index f16773f6ae..09fc81b216 100644 --- a/scene/3d/light_3d.h +++ b/scene/3d/light_3d.h @@ -64,8 +64,8 @@ public: enum BakeMode { BAKE_DISABLED, - BAKE_INDIRECT, - BAKE_ALL + BAKE_DYNAMIC, + BAKE_STATIC }; private: |