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author | NutmegStudio <62319714+NutmegStudio@users.noreply.github.com> | 2020-04-15 14:09:48 +0700 |
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committer | NutmegStudio <62319714+NutmegStudio@users.noreply.github.com> | 2020-04-15 14:09:48 +0700 |
commit | df863cf7ee43d6c488920996ab477387379d0ad5 (patch) | |
tree | ebeee0394f86d7d33e6883fc1760c06f93e08d41 /scene/3d/light_3d.h | |
parent | c9de04b628e225e74aededb3dc0fa7b772090660 (diff) | |
download | redot-engine-df863cf7ee43d6c488920996ab477387379d0ad5.tar.gz |
Fix typo in light3d (Texture -> Texture2D)
Diffstat (limited to 'scene/3d/light_3d.h')
-rw-r--r-- | scene/3d/light_3d.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/light_3d.h b/scene/3d/light_3d.h index f939d56a70..6e78217342 100644 --- a/scene/3d/light_3d.h +++ b/scene/3d/light_3d.h @@ -126,7 +126,7 @@ public: void set_bake_mode(BakeMode p_mode); BakeMode get_bake_mode() const; - void set_projector(const Ref<Texture> &p_texture); + void set_projector(const Ref<Texture2D> &p_texture); Ref<Texture2D> get_projector() const; virtual AABB get_aabb() const; |