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authorNutmegStudio <62319714+NutmegStudio@users.noreply.github.com>2020-04-15 14:09:48 +0700
committerNutmegStudio <62319714+NutmegStudio@users.noreply.github.com>2020-04-15 14:09:48 +0700
commitdf863cf7ee43d6c488920996ab477387379d0ad5 (patch)
treeebeee0394f86d7d33e6883fc1760c06f93e08d41 /scene/3d/light_3d.h
parentc9de04b628e225e74aededb3dc0fa7b772090660 (diff)
downloadredot-engine-df863cf7ee43d6c488920996ab477387379d0ad5.tar.gz
Fix typo in light3d (Texture -> Texture2D)
Diffstat (limited to 'scene/3d/light_3d.h')
-rw-r--r--scene/3d/light_3d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/light_3d.h b/scene/3d/light_3d.h
index f939d56a70..6e78217342 100644
--- a/scene/3d/light_3d.h
+++ b/scene/3d/light_3d.h
@@ -126,7 +126,7 @@ public:
void set_bake_mode(BakeMode p_mode);
BakeMode get_bake_mode() const;
- void set_projector(const Ref<Texture> &p_texture);
+ void set_projector(const Ref<Texture2D> &p_texture);
Ref<Texture2D> get_projector() const;
virtual AABB get_aabb() const;