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author | A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> | 2024-06-19 16:40:50 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-09-17 08:57:44 +0200 |
commit | b2b882cc1dd4337981cf13438e67a515e2ee74d9 (patch) | |
tree | ec67f40829dab5255f7ab9b34bd5b3ffa08ab47f /scene/3d/physics | |
parent | f5b5b6cbfe2edc0eb1a537b8b360a34fb42e26ad (diff) | |
download | redot-engine-b2b882cc1dd4337981cf13438e67a515e2ee74d9.tar.gz |
Fix super call in various `get_configuration_warnings` methods
(cherry picked from commit 9dc231366d4c80affbee089b1a6e908455e3d1fd)
Diffstat (limited to 'scene/3d/physics')
-rw-r--r-- | scene/3d/physics/collision_object_3d.cpp | 2 | ||||
-rw-r--r-- | scene/3d/physics/collision_polygon_3d.cpp | 2 | ||||
-rw-r--r-- | scene/3d/physics/collision_shape_3d.cpp | 2 | ||||
-rw-r--r-- | scene/3d/physics/vehicle_body_3d.cpp | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/scene/3d/physics/collision_object_3d.cpp b/scene/3d/physics/collision_object_3d.cpp index f11aa7012a..f0a5013ca2 100644 --- a/scene/3d/physics/collision_object_3d.cpp +++ b/scene/3d/physics/collision_object_3d.cpp @@ -731,7 +731,7 @@ bool CollisionObject3D::get_capture_input_on_drag() const { } PackedStringArray CollisionObject3D::get_configuration_warnings() const { - PackedStringArray warnings = Node::get_configuration_warnings(); + PackedStringArray warnings = Node3D::get_configuration_warnings(); if (shapes.is_empty()) { warnings.push_back(RTR("This node has no shape, so it can't collide or interact with other objects.\nConsider adding a CollisionShape3D or CollisionPolygon3D as a child to define its shape.")); diff --git a/scene/3d/physics/collision_polygon_3d.cpp b/scene/3d/physics/collision_polygon_3d.cpp index 76cd4db779..bf8dec7b54 100644 --- a/scene/3d/physics/collision_polygon_3d.cpp +++ b/scene/3d/physics/collision_polygon_3d.cpp @@ -169,7 +169,7 @@ void CollisionPolygon3D::set_margin(real_t p_margin) { } PackedStringArray CollisionPolygon3D::get_configuration_warnings() const { - PackedStringArray warnings = Node::get_configuration_warnings(); + PackedStringArray warnings = Node3D::get_configuration_warnings(); if (!Object::cast_to<CollisionObject3D>(get_parent())) { warnings.push_back(RTR("CollisionPolygon3D only serves to provide a collision shape to a CollisionObject3D derived node.\nPlease only use it as a child of Area3D, StaticBody3D, RigidBody3D, CharacterBody3D, etc. to give them a shape.")); diff --git a/scene/3d/physics/collision_shape_3d.cpp b/scene/3d/physics/collision_shape_3d.cpp index f3492a3cf3..304fa74b06 100644 --- a/scene/3d/physics/collision_shape_3d.cpp +++ b/scene/3d/physics/collision_shape_3d.cpp @@ -120,7 +120,7 @@ void CollisionShape3D::resource_changed(Ref<Resource> res) { #endif PackedStringArray CollisionShape3D::get_configuration_warnings() const { - PackedStringArray warnings = Node::get_configuration_warnings(); + PackedStringArray warnings = Node3D::get_configuration_warnings(); CollisionObject3D *col_object = Object::cast_to<CollisionObject3D>(get_parent()); if (col_object == nullptr) { diff --git a/scene/3d/physics/vehicle_body_3d.cpp b/scene/3d/physics/vehicle_body_3d.cpp index c23032d3b9..3ae0b602fb 100644 --- a/scene/3d/physics/vehicle_body_3d.cpp +++ b/scene/3d/physics/vehicle_body_3d.cpp @@ -106,7 +106,7 @@ void VehicleWheel3D::_notification(int p_what) { } PackedStringArray VehicleWheel3D::get_configuration_warnings() const { - PackedStringArray warnings = Node::get_configuration_warnings(); + PackedStringArray warnings = Node3D::get_configuration_warnings(); if (!Object::cast_to<VehicleBody3D>(get_parent())) { warnings.push_back(RTR("VehicleWheel3D serves to provide a wheel system to a VehicleBody3D. Please use it as a child of a VehicleBody3D.")); |